#include #include "basePropertyManager.h" #include "baseProperty.h" BasePropertyManager& BasePropertyManager::instance() { //采用静态局部变量的方式,静态局部变量的初始化是在第一次访问时,以后的调用不会多次初始化,并且生命周期和程序一致 static BasePropertyManager instance; return instance; } BasePropertyManager::BasePropertyManager(QObject *parent) : QObject(parent) { } BasePropertyManager::~BasePropertyManager() { } void BasePropertyManager::insertEntityData(QUuid uid,BaseProperty* p) { if(!m_entityData.contains(uid)) m_entityData.insert(uid,p); } BaseProperty* BasePropertyManager::findEntityData(QUuid uid) { return m_entityData.value(uid,nullptr); } void BasePropertyManager::deleteEntityData(QUuid uid) { BaseProperty* pData = m_entityData.value(uid,nullptr); if(pData) delete pData; } QMap BasePropertyManager::getEntityData() const { return m_entityData; } void BasePropertyManager::onDataDelete(QString uuid) { }