PowerDesigner/source/util/creatingSelector.cpp

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#include "util/creatingSelector.h"
#include "graphicsItem/graphicsRectItem.h"
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsView>
CreatingSelector::CreatingSelector(QObject *parent)
: BaseSelector(parent)
{
m_type = ST_cerating;
m_pCreatingItem = nullptr;
m_scalBasePoint = QPointF();
}
CreatingSelector::~CreatingSelector()
{
}
void CreatingSelector::mousePressEvent(QGraphicsSceneMouseEvent* event, DesignerScene* scene)
{
if (event->button() != Qt::LeftButton)
return;
scene->clearSelection();
ms_ptMouseDown = event->scenePos();
ms_ptMouseLast = event->scenePos();
switch (m_creatingType) {
case GIT_rect:
m_pCreatingItem = new GraphicsRectItem(QRect(1, 1, 1, 1));
break;
case GIT_roundRect:
m_pCreatingItem = new GraphicsRectItem(QRect(1, 1, 1, 1), true);
break;
default:
break;
}
ms_ptMouseDown += QPoint(2, 2);
m_pCreatingItem->setPos(event->scenePos());
scene->addItem(m_pCreatingItem);
m_pCreatingItem->setSelected(true);
ms_nDragHandle = H_rightBottom;
setCursor(scene, Qt::CrossCursor);
}
void CreatingSelector::mouseMoveEvent(QGraphicsSceneMouseEvent* event, DesignerScene* scene)
{
ms_ptMouseLast = event->scenePos();
if (m_pCreatingItem)
{
if(m_scalBasePoint.isNull()) //基准点不能采用临时变量因为handle的坐标也在不断变化计算会出现问题
{
m_scalBasePoint = m_pCreatingItem->getSymmetricPointPos(ms_nDragHandle);
if(m_scalBasePoint.x() == 0)
m_scalBasePoint.setX(1);
if(m_scalBasePoint.y() == 0)
m_scalBasePoint.setY(1);
}
//计算缩放倍数
QPointF iniDelta = m_pCreatingItem->mapFromScene(ms_ptMouseDown) - m_scalBasePoint;
QPointF lastDelta = m_pCreatingItem->mapFromScene(ms_ptMouseLast) - m_scalBasePoint;
double sx = lastDelta.x() / iniDelta.x();
double sy = lastDelta.y() / iniDelta.y();
m_pCreatingItem->resize(ms_nDragHandle, sx, sy, m_scalBasePoint);
}
}
void CreatingSelector::mouseReleaseEvent(QGraphicsSceneMouseEvent* event, DesignerScene* scene)
{
if (event->scenePos() == (ms_ptMouseDown - QPoint(2, 2))) //最小拖动范围
{
if(m_pCreatingItem)
{
m_pCreatingItem->setSelected(false);
scene->removeItem(m_pCreatingItem);
delete m_pCreatingItem;
}
}
else if (m_pCreatingItem && ms_ptMouseLast != ms_ptMouseDown)
{
m_pCreatingItem->updateCoordinate();
emit scene->signalAddItem(m_pCreatingItem);
}
ms_nDragHandle = H_none;
m_pCreatingItem = nullptr;
m_scalBasePoint = QPointF();
setCursor(scene, Qt::ArrowCursor);
emit setWorkingSelector(ST_base);
}