PowerDesigner/include/designerScene.h

42 lines
1.0 KiB
C++

#ifndef DESIGNER_SCENE_H
#define DESIGNER_SCENE_H
#include <QGraphicsScene>
class GraphicsItemGroup;
class DesignerScene : public QGraphicsScene
{
Q_OBJECT
public:
explicit DesignerScene(QObject *parent = 0);
virtual ~DesignerScene();
void setGridVisible(bool);
void setView(QGraphicsView* view) { m_pView = view; }
QGraphicsView* getView() { return m_pView; }
void callParentEvent(QGraphicsSceneMouseEvent*);
GraphicsItemGroup* createGroup();
void destroyGroup();
signals:
void signalAddItem(QGraphicsItem*);
protected:
void drawBackground(QPainter*, const QRectF&) override;
void mousePressEvent(QGraphicsSceneMouseEvent*) override;
void mouseMoveEvent(QGraphicsSceneMouseEvent*) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent*) override;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent*) override;
void keyPressEvent(QKeyEvent*) override;
void keyReleaseEvent(QKeyEvent*) override;
private:
bool m_bGridVisible;
QGraphicsView* m_pView;
};
#endif