61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
#include <QCoreApplication>
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#include <QTimer>
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#include <QDebug>
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#include "qamqpclient.h"
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#include "qamqpexchange.h"
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#include "qamqpqueue.h"
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class Sender : public QObject
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{
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Q_OBJECT
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public:
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Sender(QObject *parent = 0) : QObject(parent) {}
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public Q_SLOTS:
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void start() {
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connect(&m_client, SIGNAL(connected()), this, SLOT(clientConnected()));
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connect(&m_client, SIGNAL(disconnected()), qApp, SLOT(quit()));
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m_client.connectToHost();
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}
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private Q_SLOTS:
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void clientConnected() {
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QAmqpQueue *queue = m_client.createQueue("hello");
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connect(queue, SIGNAL(declared()), this, SLOT(queueDeclared()));
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queue->declare();
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}
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void queueDeclared() {
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QAmqpQueue *queue = qobject_cast<QAmqpQueue*>(sender());
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if (!queue)
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return;
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QAmqpExchange *defaultExchange = m_client.createExchange();
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defaultExchange->publish("Hello World! A", "hello");
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qDebug() << " [x] Sent 'Hello World! A'";
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defaultExchange->publish("Hello World! B", "hello");
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qDebug() << " [x] Sent 'Hello World! B'";
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defaultExchange->publish("Hello World! C", "hello");
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qDebug() << " [x] Sent 'Hello World! C'";
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defaultExchange->publish("Hello World! D", "hello");
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qDebug() << " [x] Sent 'Hello World! D'";
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defaultExchange->publish("Hello World! E", "hello");
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qDebug() << " [x] Sent 'Hello World! E'";
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m_client.disconnectFromHost();
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}
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private:
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QAmqpClient m_client;
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};
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int main(int argc, char **argv)
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{
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QCoreApplication app(argc, argv);
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Sender sender;
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sender.start();
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return app.exec();
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}
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#include "main.moc"
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