Added isConnected() method to client to work around disconnect issue with test suite.
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@ -46,6 +46,12 @@ namespace QRedis
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*/
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*/
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void disconnectFromHost();
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void disconnectFromHost();
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/**
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* @brief Indicates whether the client is connected to a Redis server
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* @return true if the client is connected
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*/
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bool isConnected() const;
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/**
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/**
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* @brief Sends the specified command to the Redis server
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* @brief Sends the specified command to the Redis server
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* @param command the command to execute
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* @param command the command to execute
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@ -88,6 +88,11 @@ void Client::disconnectFromHost()
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d->socket.disconnectFromHost();
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d->socket.disconnectFromHost();
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}
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}
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bool Client::isConnected() const
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{
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return d->socket.state() == QAbstractSocket::ConnectedState;
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}
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Request * Client::sendCommand(const QString & command)
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Request * Client::sendCommand(const QString & command)
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{
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{
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d->socket.write(QString("%1\r\n").arg(command).toUtf8());
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d->socket.write(QString("%1\r\n").arg(command).toUtf8());
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@ -11,5 +11,7 @@ void TestClient::initTestCase()
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void TestClient::cleanupTestCase()
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void TestClient::cleanupTestCase()
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{
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{
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client.disconnectFromHost();
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client.disconnectFromHost();
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if(client.isConnected())
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QVERIFY(client.waitForDisconnected());
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QVERIFY(client.waitForDisconnected());
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}
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}
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