152 lines
3.5 KiB
Go
152 lines
3.5 KiB
Go
package diagram
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import (
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"errors"
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"fmt"
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"sync"
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"github.com/gofrs/uuid"
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)
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// Graph represents a topological structure using an adjacency list
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type Graph struct {
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sync.RWMutex
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// 根节点
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rootVertex uuid.UUID
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// 游离节点
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freeVertexs map[string]struct{}
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verticeLinks map[string][]uuid.UUID
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// 存储多个上级节点同时指向同一下级节点的情况,key为下级节点,value为上级节点集合
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backLinks map[string][]uuid.UUID
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}
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// NewGraph creates a new graph
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func NewGraph(root uuid.UUID) *Graph {
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return &Graph{
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rootVertex: root,
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freeVertexs: make(map[string]struct{}),
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verticeLinks: make(map[string][]uuid.UUID),
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backLinks: make(map[string][]uuid.UUID),
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}
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}
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// AddNode adds a node to the graph
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func (g *Graph) AddNode(vertex string) {
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if _, exists := g.verticeLinks[vertex]; !exists {
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g.verticeLinks[vertex] = []uuid.UUID{}
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}
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}
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// CreateBackLink adds a node to the graph
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func (g *Graph) CreateBackLink(vertex string) {
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if _, exists := g.backLinks[vertex]; !exists {
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g.backLinks[vertex] = []uuid.UUID{}
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}
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}
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// AddEdge adds an edge between two verticeLinks
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func (g *Graph) AddEdge(from, to uuid.UUID) {
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g.Lock()
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defer g.Unlock()
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fromKey := from.String()
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toKey := to.String()
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g.CreateBackLink(toKey)
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g.backLinks[toKey] = append(g.backLinks[toKey], from)
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g.AddNode(fromKey)
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g.AddNode(toKey)
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g.verticeLinks[fromKey] = append(g.verticeLinks[fromKey], to)
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// 创建新的拓扑信息时,如果被链接的点已经存在于游离节点中
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// 则将其移除
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if _, exist := g.freeVertexs[toKey]; exist {
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delete(g.freeVertexs, toKey)
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}
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}
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// DelNode delete a node to the graph
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func (g *Graph) DelNode(vertex string) error {
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childNodes, exists := g.verticeLinks[vertex]
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if exists {
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if len(childNodes) > 1 {
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return errors.New("delete node failed,that vertex contains more than one child node")
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}
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delete(g.verticeLinks, vertex)
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}
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parentNodes, exists := g.backLinks[vertex]
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if exists {
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if len(parentNodes) > 1 {
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return errors.New("delete node failed,that vertex contains more than one parent node")
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}
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delete(g.backLinks, vertex)
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} else {
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return errors.New("that vertex don't have parent node")
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}
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return nil
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}
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// DelEdge delete an edge between two verticeLinks
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func (g *Graph) DelEdge(from, to uuid.UUID) error {
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g.Lock()
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defer g.Unlock()
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toKey := to.String()
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var fromKeys []uuid.UUID
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if _, exist := g.backLinks[toKey]; exist {
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fromKeys = g.backLinks[toKey]
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} else {
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fromKeys = []uuid.UUID{from}
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}
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childvertex := g.verticeLinks[toKey]
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err := g.DelNode(toKey)
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if err != nil {
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return fmt.Errorf("delete edge failed: %w", err)
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}
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for _, fromUUID := range fromKeys {
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fromKey := fromUUID.String()
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var delIndex int
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for index, vertex := range g.verticeLinks[fromKey] {
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if vertex == to {
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delIndex = index
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}
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}
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vertex := g.verticeLinks[fromKey]
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copy(vertex[delIndex:], vertex[delIndex+1:])
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vertex = vertex[:len(vertex)-1]
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g.verticeLinks[fromKey] = vertex
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}
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fromKey := from.String()
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g.verticeLinks[fromKey] = append(g.verticeLinks[fromKey], childvertex...)
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return nil
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}
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// PrintGraph prints the graph in adjacency list format
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func (g *Graph) PrintGraph() {
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g.RLock() // 读锁
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defer g.RUnlock()
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for vertex, edges := range g.verticeLinks {
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fmt.Printf("%s -> %v\n", vertex, edges)
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}
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}
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// func main() {
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// graph := NewGraph()
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// // Add verticeLinks and edges
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// graph.AddEdge("A", "B")
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// graph.AddEdge("A", "C")
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// graph.AddEdge("B", "D")
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// graph.AddEdge("C", "D")
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// graph.AddEdge("C", "E")
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// graph.AddEdge("E", "F")
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// // Print the graph
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// graph.PrintGraph()
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// }
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