2014-01-04 19:45:04 +08:00
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/**
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* Class describing connection tune frame
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*
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* A connection tune frame is sent by the server after the connection is
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* started to negotiate the max frame size, the max number of channels
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* and the heartbeat interval.
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*
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* When this frame is received, we should send back a tune-ok frame to
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* confirm that we have received this frame.
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Set up namespace
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*/
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namespace AMQP {
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/**
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* Class implementation
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*/
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class ConnectionTuneFrame : public ConnectionFrame
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{
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private:
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/**
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* Proposed maximum number of channels
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* @var uint16_t
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*/
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uint16_t _channels;
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/**
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* Proposed maximum frame size
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* @var uint32_t
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*/
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uint32_t _frameMax;
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/**
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* Desired heartbeat delay
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* @var uint16_t
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*/
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uint16_t _heartbeat;
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protected:
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/**
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* Encode a frame on a string buffer
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*
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* @param buffer buffer to write frame to
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*/
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virtual void fill(OutBuffer& buffer) const override
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{
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// call base
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ConnectionFrame::fill(buffer);
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// add fields
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buffer.add(_channels);
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buffer.add(_frameMax);
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buffer.add(_heartbeat);
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}
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public:
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/**
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* Construct a connection tuning frame
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*
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* @param channels proposed maximum number of channels
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* @param frameMax proposed maximum frame size
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* @param heartbeat desired heartbeat delay
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*/
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ConnectionTuneFrame(uint16_t channels, uint32_t frameMax, uint16_t heartbeat) :
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ConnectionFrame(8), // 2x uint16_t, 1x uint32_t
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_channels(channels),
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_frameMax(frameMax),
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_heartbeat(heartbeat)
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{}
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/**
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* Construct a connection tune frame from a received frame
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*
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* @param frame received frame
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*/
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ConnectionTuneFrame(ReceivedFrame &frame) :
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ConnectionFrame(frame),
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_channels(frame.nextUint16()),
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_frameMax(frame.nextUint32()),
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_heartbeat(frame.nextUint16())
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{}
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/**
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* Destructor
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*/
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virtual ~ConnectionTuneFrame() {}
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/**
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* Method id
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* @return uint16_t
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*/
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virtual uint16_t methodID() const override
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{
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return 30;
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}
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/**
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* Proposed maximum number of channels
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* @return _uint16_t
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*/
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uint16_t channelMax() const
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{
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return _channels;
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}
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/**
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* Proposed maximum frame size
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* @return _uint32_t
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*/
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uint32_t frameMax() const
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{
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return _frameMax;
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}
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/**
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* Desired heartbeat delay
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* @return uint16_t
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*/
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uint16_t heartbeat() const
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{
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return _heartbeat;
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}
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/**
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* Process the frame
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* @param connection The connection over which it was received
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* @return bool Was it succesfully processed?
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*/
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2014-01-06 01:50:41 +08:00
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virtual bool process(ConnectionImpl *connection) override
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{
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// remember this in the connection
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connection->setCapacity(channelMax(), frameMax());
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// theoretically it is possible that the connection object gets destructed between sending the messages
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Monitor monitor(connection);
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// send it back
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connection->send(ConnectionTuneOKFrame(channelMax(), frameMax(), heartbeat()));
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// check if the connection object still exists
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if (!monitor.valid()) return true;
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// and finally we start to open the frame
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2014-01-07 00:15:21 +08:00
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return connection->send(ConnectionOpenFrame(connection->vhost()));
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2014-01-06 01:50:41 +08:00
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}
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2014-01-04 19:45:04 +08:00
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};
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/**
|
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|
|
* end namespace
|
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|
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*/
|
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}
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