AMQP-CPP/include/channelimpl.h

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2014-04-02 21:40:35 +08:00
#pragma once
/**
* ChannelImpl.h
*
* Extended channel object that is used internally by the library, but
* that has a private constructor so that it can not be used from outside
* the AMQP library
*
* @copyright 2014 Copernica BV
*/
/**
* Set up namespace
*/
namespace AMQP {
/**
* Forward declarations
*/
class ConsumedMessage;
/**
* Class definition
*/
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class ChannelImpl : public Watchable
{
private:
/**
* The actual channel object
* @var Channel
*/
Channel *_parent;
/**
* Pointer to the connection
* @var ConnectionImpl
*/
ConnectionImpl *_connection;
/**
* Callback when the channel is ready
* @var SuccessCallback
*/
SuccessCallback _readyCallback;
/**
* Callback when the channel errors out
* @var ErrorCallback
*/
ErrorCallback _errorCallback;
/**
* Callbacks for all consumers that are active
* @var std::map<std::string,MessageCallback>
*/
std::map<std::string,MessageCallback> _consumers;
/**
* Pointer to the oldest deferred result (the first one that is going
* to be executed)
*
* @var Deferred
*/
std::shared_ptr<Deferred> _oldestCallback = nullptr;
/**
* Pointer to the newest deferred result (the last one to be added).
*
* @var Deferred
*/
Deferred *_newestCallback = nullptr;
/**
* The channel number
* @var uint16_t
*/
uint16_t _id;
/**
* State of the channel object
* @var enum
*/
enum {
state_connected,
state_closing,
state_closed
} _state = state_connected;
/**
* The frames that still need to be send out
*
* We store the data as well as whether they
* should be handled synchronously.
*/
std::queue<std::pair<bool, OutBuffer>> _queue;
/**
* Are we currently operating in synchronous mode?
*/
bool _synchronous = false;
/**
* The message that is now being received
* @var ConsumedMessage
*/
ConsumedMessage *_message = nullptr;
/**
* Construct a channel object
*
* Note that the constructor is private, and that the Channel class is
* a friend. By doing this we ensure that nobody can instantiate this
* object, and that it can thus only be used inside the library.
*
* @param parent the public channel object
* @param connection pointer to the connection
*/
ChannelImpl(Channel *parent, Connection *connection);
/**
* Push a deferred result
* @param result The deferred result
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* @return Deferred The object just pushed
*/
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Deferred &push(Deferred *deferred);
/**
* Send a framen and push a deferred result
* @param frame The frame to send
* @return Deferred The object just pushed
*/
Deferred &push(const Frame &frame);
public:
/**
* Destructor
*/
virtual ~ChannelImpl();
/**
* Invalidate the channel
* This method is called when the connection is destructed
*/
void invalidate()
{
_connection = nullptr;
}
/**
* Pause deliveries on a channel
*
* This will stop all incoming messages
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &pause();
/**
* Resume a paused channel
*
* This will resume incoming messages
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &resume();
/**
* Is the channel connected?
* @return bool
*/
bool connected()
{
return _state == state_connected;
}
/**
* Start a transaction
*/
Deferred &startTransaction();
/**
* Commit the current transaction
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &commitTransaction();
/**
* Rollback the current transaction
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &rollbackTransaction();
/**
* declare an exchange
*
* @param name name of the exchange to declare
* @param type type of exchange
* @param flags additional settings for the exchange
* @param arguments additional arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &declareExchange(const std::string &name, ExchangeType type, int flags, const Table &arguments);
/**
* bind two exchanges
* @param source exchange which binds to target
* @param target exchange to bind to
* @param routingKey routing key
* @param arguments additional arguments for binding
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &bindExchange(const std::string &source, const std::string &target, const std::string &routingkey, const Table &arguments);
/**
* unbind two exchanges
* @param source the source exchange
* @param target the target exchange
* @param routingkey the routing key
* @param arguments additional unbind arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &unbindExchange(const std::string &source, const std::string &target, const std::string &routingkey, const Table &arguments);
/**
* remove an exchange
*
* @param name name of the exchange to remove
* @param flags additional settings for deleting the exchange
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &removeExchange(const std::string &name, int flags);
/**
* declare a queue
* @param name queue name
* @param flags additional settings for the queue
* @param arguments additional arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
DeferredQueue &declareQueue(const std::string &name, int flags, const Table &arguments);
/**
* Bind a queue to an exchange
*
* @param exchangeName name of the exchange to bind to
* @param queueName name of the queue
* @param routingkey routingkey
* @param arguments additional arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &bindQueue(const std::string &exchangeName, const std::string &queueName, const std::string &routingkey, const Table &arguments);
/**
* Unbind a queue from an exchange
*
* @param exchange the source exchange
* @param queue the target queue
* @param routingkey the routing key
* @param arguments additional bind arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &unbindQueue(const std::string &exchangeName, const std::string &queueName, const std::string &routingkey, const Table &arguments);
/**
* Purge a queue
* @param queue queue to purge
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*
* The onSuccess() callback that you can install should have the following signature:
*
* void myCallback(AMQP::Channel *channel, uint32_t messageCount);
*
* For example: channel.declareQueue("myqueue").onSuccess([](AMQP::Channel *channel, uint32_t messageCount) {
*
* std::cout << "Queue purged, all " << messageCount << " messages removed" << std::endl;
*
* });
*/
DeferredDelete &purgeQueue(const std::string &name);
/**
* Remove a queue
* @param queue queue to remove
* @param flags additional flags
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*
* The onSuccess() callback that you can install should have the following signature:
*
* void myCallback(AMQP::Channel *channel, uint32_t messageCount);
*
* For example: channel.declareQueue("myqueue").onSuccess([](AMQP::Channel *channel, uint32_t messageCount) {
*
* std::cout << "Queue deleted, along with " << messageCount << " messages" << std::endl;
*
* });
*/
DeferredDelete &removeQueue(const std::string &name, int flags);
/**
* Publish a message to an exchange
*
* If the mandatory or immediate flag is set, and the message could not immediately
* be published, the message will be returned to the client, and will eventually
* end up in your onReturned() handler method.
*
* @param exchange the exchange to publish to
* @param routingkey the routing key
* @param envelope the full envelope to send
* @param message the message to send
* @param size size of the message
*/
bool publish(const std::string &exchange, const std::string &routingKey, const Envelope &envelope);
/**
* Set the Quality of Service (QOS) of the entire connection
* @param prefetchCount maximum number of messages to prefetch
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*
* @param count number of messages to pre-fetch
* @param global share count between all consumers on the same channel
*/
Deferred &setQos(uint16_t prefetchCount, bool global = false);
/**
* Tell the RabbitMQ server that we're ready to consume messages
* @param queue the queue from which you want to consume
* @param tag a consumer tag that will be associated with this consume operation
* @param flags additional flags
* @param arguments additional arguments
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*
* The onSuccess() callback that you can install should have the following signature:
*
* void myCallback(AMQP::Channel *channel, const std::string& tag);
*
* For example: channel.declareQueue("myqueue").onSuccess([](AMQP::Channel *channel, const std::string& tag) {
*
* std::cout << "Started consuming under tag " << tag << std::endl;
*
* });
*/
DeferredConsumer& consume(const std::string &queue, const std::string &tag, int flags, const Table &arguments);
/**
* Cancel a running consumer
* @param tag the consumer tag
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*
* The onSuccess() callback that you can install should have the following signature:
*
* void myCallback(const std::string& tag);
*
* For example: channel.declareQueue("myqueue").onSuccess([](const std::string& tag) {
*
* std::cout << "Started consuming under tag " << tag << std::endl;
*
* });
*/
DeferredCancel &cancel(const std::string &tag);
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/**
* Retrieve a single message from RabbitMQ
*
* When you call this method, you can get one single message from the queue (or none
* at all if the queue is empty). The deferred object that is returned, should be used
* to install a onEmpty() and onSuccess() callback function that will be called
* when the message is consumed and/or when the message could not be consumed.
*
* The following flags are supported:
*
* - noack if set, consumed messages do not have to be acked, this happens automatically
*
* @param queue name of the queue to consume from
* @param flags optional flags
*
* The object returns a deferred handler. Callbacks can be installed
* using onSuccess(), onEmpty(), onError() and onFinalize() methods.
*
* The onSuccess() callback has the following signature:
*
* void myCallback(const Message &message, uint64_t deliveryTag, bool redelivered);
*
* For example: channel.get("myqueue").onSuccess([](const Message &message, uint64_t deliveryTag, bool redelivered) {
*
* std::cout << "Message fetched" << std::endl;
*
* }).onEmpty([]() {
*
* std::cout << "Queue is empty" << std::endl;
*
* });
*/
DeferredGet &get(const std::string &queue, int flags = 0);
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/**
* Acknowledge a message
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* @param deliveryTag the delivery tag
* @param flags optional flags
* @return bool
*/
bool ack(uint64_t deliveryTag, int flags);
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/**
* Reject a message
* @param deliveryTag the delivery tag
* @param flags optional flags
* @return bool
*/
bool reject(uint64_t deliveryTag, int flags);
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/**
* Recover messages that were not yet ack'ed
* @param flags optional flags
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
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*/
Deferred &recover(int flags);
/**
* Close the current channel
*
* This function returns a deferred handler. Callbacks can be installed
* using onSuccess(), onError() and onFinalize() methods.
*/
Deferred &close();
/**
* Get the channel we're working on
* @return uint16_t
*/
const uint16_t id() const
{
return _id;
}
/**
* Send a frame over the channel
* @param frame frame to send
* @return bool was frame succesfully sent?
*/
bool send(const Frame &frame);
/**
* Signal the channel that a synchronous operation
* was completed. After this operation, waiting
* frames can be sent out.
*/
void synchronized();
/**
* Report to the handler that the channel is opened
*/
void reportReady()
{
// callbacks could destroy us, so monitor it
Monitor monitor(this);
// inform handler
if (_readyCallback) _readyCallback();
// if the monitor is still valid, we exit synchronous mode now
if (monitor.valid()) synchronized();
}
/**
* Report to the handler that the channel is closed
*
* Returns whether the channel object is still valid
*/
bool reportClosed()
{
// change state
_state = state_closed;
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// and pass on to the reportSuccess() method which will call the
// appropriate deferred object to report the successful operation
return reportSuccess();
// technically, we should exit synchronous method now
// since the synchronous channel close frame has been
// acknowledged by the server.
//
// but since the channel was just closed, there is no
// real point in doing this, as we cannot send frames
// out anymore.
}
/**
* Report success
*
* Returns whether the channel object is still valid
*/
template <typename... Arguments>
bool reportSuccess(Arguments ...parameters)
{
// skip if there is no oldest callback
if (!_oldestCallback) return true;
// we are going to call callbacks that could destruct the channel
Monitor monitor(this);
// copy the callback (so that it will not be destructed during
// the "reportSuccess" call
auto cb = _oldestCallback;
// call the callback
auto *next = cb->reportSuccess(std::forward<Arguments>(parameters)...);
// leap out if channel no longer exists
if (!monitor.valid()) return false;
// set the oldest callback
_oldestCallback.reset(next);
// if there was no next callback, the newest callback was just used
if (!next) _newestCallback = nullptr;
// we are still valid
return true;
}
/**
* Report an error message on a channel
* @param message the error message
* @param notifyhandler should the channel-wide handler also be called?
*/
void reportError(const char *message, bool notifyhandler = true)
{
// change state
_state = state_closed;
// we are going to call callbacks that could destruct the channel
Monitor monitor(this);
// call the oldest
if (_oldestCallback)
{
// copy the callback (so that it can not be destructed during
// the "reportError" call
auto cb = _oldestCallback;
// call the callback
auto *next = cb->reportError(message);
// leap out if channel no longer exists
if (!monitor.valid()) return;
// set the oldest callback
_oldestCallback.reset(next);
}
// clean up all deferred other objects
while (_oldestCallback)
{
// copy the callback (so that it can not be destructed during
// the "reportError" call
auto cb = _oldestCallback;
// call the callback
auto *next = cb->reportError("Channel is in error state");
// leap out if channel no longer exists
if (!monitor.valid()) return;
// set the oldest callback
_oldestCallback.reset(next);
}
// all callbacks have been processed, so we also can reset the pointer to the newest
_newestCallback = nullptr;
// inform handler
if (notifyhandler && _errorCallback) _errorCallback(message);
}
/**
* Install a consumer callback
* @param consumertag The consumer tag
* @param callback The callback to be called
*/
void install(const std::string &consumertag, const MessageCallback &callback)
{
// install the callback if it is assigned
if (callback) _consumers[consumertag] = callback;
// otherwise we erase the previously set callback
else _consumers.erase(consumertag);
}
/**
* Uninstall a consumer callback
* @param consumertag The consumer tag
*/
void uninstall(const std::string &consumertag)
{
// erase the callback
_consumers.erase(consumertag);
}
/**
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* Report that a message was received
*/
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void reportMessage();
/**
* Create an incoming message
* @param frame
* @return ConsumedMessage
*/
ConsumedMessage *message(const BasicDeliverFrame &frame);
ConsumedMessage *message(const BasicGetOKFrame &frame);
/**
* Retrieve the current incoming message
* @return ConsumedMessage
*/
ConsumedMessage *message()
{
return _message;
}
/**
* The channel class is its friend, thus can it instantiate this object
*/
friend class Channel;
};
/**
* End of namespace
*/
}