AMQP-CPP/src/linux_tcp/tcpconnected.h

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/**
* TcpConnected.h
*
* The actual tcp connection - this is the "_impl" of a tcp-connection after
* the hostname was resolved into an IP address
*
* @author Emiel Bruijntjes <emiel.bruijntjes@copernica.com>
* @copyright 2015 - 2018 Copernica BV
*/
/**
* Include guard
*/
#pragma once
/**
* Dependencies
*/
#include "tcpoutbuffer.h"
#include "tcpinbuffer.h"
#include "tcpextstate.h"
#include "poll.h"
/**
* Set up namespace
*/
namespace AMQP {
/**
* Class definition
*/
class TcpConnected : public TcpExtState
{
private:
/**
* The outgoing buffer
* @var TcpOutBuffer
*/
TcpOutBuffer _out;
/**
* An incoming buffer
* @var TcpInBuffer
*/
TcpInBuffer _in;
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/**
* Cached reallocation instruction
* @var size_t
*/
size_t _reallocate = 0;
/**
* Did the user ask to elegantly close the connection?
* @var bool
*/
bool _closed = false;
/**
* Helper method to report an error
* This method also assumes that result <= 0 is an error, unless the operation can be retried.
* @param result Result of the previous call to read() or write()
* @return bool Was an error reported?
*/
bool reportError(ssize_t result)
{
// positive return values are no errors
if (result > 0) return false;
// some errors are ok and do not (necessarily) mean that we're disconnected
if (result < 0 && (errno == EAGAIN || errno == EWOULDBLOCK || errno == EINTR)) return false;
// tell the parent that it failed (but not if the connection was elegantly closed)
if (!_closed) _parent->onError(this, "connection lost");
// done
return true;
}
/**
* Construct the final state
* @param monitor Object that monitors whether connection still exists
* @return TcpState*
*/
TcpState *finalState(const Monitor &monitor)
{
// if the object is still in a valid state, we can treat the connection
// as closed otherwise there is no point in moving to a next state
return monitor.valid() ? new TcpClosed(this) : nullptr;
}
public:
/**
* Constructor
* @param state The previous state
* @param buffer The buffer that was already built
*/
TcpConnected(TcpExtState *state, TcpOutBuffer &&buffer) :
TcpExtState(state),
_out(std::move(buffer)),
_in(4096)
{
// if there is already an output buffer, we have to send out that first
if (_out) _out.sendto(_socket);
// tell the handler to monitor the socket, if there is an out
_parent->onIdle(this, _socket, _out ? readable | writable : readable);
}
/**
* Destructor
*/
virtual ~TcpConnected() noexcept = default;
/**
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* Number of bytes in the outgoing buffer
* @return std::size_t
*/
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virtual std::size_t queued() const override { return _out.size(); }
/**
* Process the filedescriptor in the object
* @param monitor Monitor to check if the object is still alive
* @param fd Filedescriptor that is active
* @param flags AMQP::readable and/or AMQP::writable
* @return New state object
*/
virtual TcpState *process(const Monitor &monitor, int fd, int flags) override
{
// must be the socket
if (fd != _socket) return this;
// can we write more data to the socket?
if (flags & writable)
{
// send out the buffered data
auto result = _out.sendto(_socket);
// are we in an error state? (0 bytes sent is weird, but not necessarily an error)
if (result < 0 && reportError(result)) return finalState(monitor);
// if we still have a buffer, we keep on monitoring
if (_out) return this;
// if we do not expect to send more data, we can close the connection for writing
if (_closed) shutdown(_socket, SHUT_WR);
// check for readability (to find more data, or to be notified that connection is gone)
_parent->onIdle(this, _socket, readable);
}
// should we check for readability too?
if (flags & readable)
{
// read data from buffer
ssize_t result = _in.receivefrom(_socket, _parent->expected());
// did we encounter end-of-file or are we in an error state?
if (reportError(result)) return finalState(monitor);
// we need a local copy of the buffer - because it is possible that "this"
// object gets destructed halfway through the call to the parse() method
TcpInBuffer buffer(std::move(_in));
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// parse the buffer
auto processed = _parent->onReceived(this, buffer);
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// "this" could be removed by now, check this
if (!monitor.valid()) return nullptr;
// shrink buffer
buffer.shrink(processed);
// restore the buffer as member
_in = std::move(buffer);
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// do we have to reallocate?
if (_reallocate) _in.reallocate(_reallocate);
// we can remove the reallocate instruction
_reallocate = 0;
}
// keep same object
return this;
}
/**
* Send data over the connection
* @param buffer buffer to send
* @param size size of the buffer
*/
virtual void send(const char *buffer, size_t size) override
{
// we stop sending when connection is closed
if (_closed) return;
// is there already a buffer of data that can not be sent?
if (_out) return _out.add(buffer, size);
// there is no buffer, send the data right away
auto result = ::send(_socket, buffer, size, AMQP_CPP_MSG_NOSIGNAL);
// number of bytes sent
size_t bytes = result < 0 ? 0 : result;
// ok if all data was sent
if (bytes >= size) return;
// add the data to the buffer
_out.add(buffer + bytes, size - bytes);
// start monitoring the socket to find out when it is writable
_parent->onIdle(this, _socket, readable | writable);
}
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/**
* Gracefully close the connection
*/
virtual void close() override
{
// do nothing if already closed
if (_closed) return;
// remember that the connection is closed
_closed = true;
// wait until the outgoing buffer is all gone
if (_out) return;
// we will shutdown the socket in a very elegant way, we notify the peer
// that we will not be sending out more write operations
shutdown(_socket, SHUT_WR);
// we still monitor the socket for readability to see if our close call was
// confirmed by the peer
_parent->onIdle(this, _socket, readable);
}
/**
* Install max-frame size
* @param heartbeat suggested heartbeat
*/
virtual void maxframe(size_t maxframe) override
{
// remember that we have to reallocate (_in member can not be accessed because it is moved away)
_reallocate = maxframe;
}
};
/**
* End of namespace
*/
}