64 lines
1.9 KiB
C
64 lines
1.9 KiB
C
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/**
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* ConnectionHandler.h
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*
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* Interface that should be implemented by the caller of the library and
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* that is passed to the AMQP connection. This interface contains all sorts
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* of methods that are called when data needs to be sent, or when the
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* AMQP connection ends up in a broken state.
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Set up namespace
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*/
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namespace AMQP {
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/**
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* Class definition
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*/
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class ConnectionHandler
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{
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public:
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/**
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* Method that is called when data needs to be sent over the network
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*
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* Note that the AMQP library does no buffering by itself. This means
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* that this method should always send out all data or do the buffering
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* itself.
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*
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* @param connection The connection that created this output
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* @param buffer Data to send
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* @param size Size of the buffer
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*/
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virtual void onData(Connection *connection, const char *buffer, size_t size) = 0;
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/**
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* When the connection ends up in an error state this method is called.
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* This happens when data comes in that does not match the AMQP protocol
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*
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* After this method is called, the connection no longer is in a valid
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* state and can be used. In normal circumstances this method is not called.
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*
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* @todo do we need this method, or only in the ChannelHandler class?
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*
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* @param connection The connection that entered the error state
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* @param message Error message
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*/
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virtual void onConnectionError(Connection *connection, const std::string &message) = 0;
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/**
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* Method that is called when the login attempt succeeded. After this method
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* was called, the connection is ready to use
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*
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* @param connection The connection that can now be used
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*/
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virtual void onConnected(Connection *connection) = 0;
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};
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/**
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* End of namespace
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*/
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}
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