update documentation, error callbacks now get a const char * instead of a std::string
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README.md
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README.md
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@ -77,13 +77,24 @@ class MyConnectionHandler : public AMQP::ConnectionHandler
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* @param connection The connection on which the error occured
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* @param message A human readable error message
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*/
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virtual void onError(AMQP::Connection *connection, const std::string &message)
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virtual void onError(AMQP::Connection *connection, const char *message)
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{
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// @todo
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// add your own implementation, for example by reporting the error
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// to the user of your program, log the error, and destruct the
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// connection object because it is no longer in a usable state
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}
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/**
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* Method that is called when the connection was closed. This is the
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* counter part of a call to Connection::close() and it confirms that the
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* connection was correctly closed.
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*
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* @param connection The connection that was closed and that is now unusable
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*/
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virtual void onClosed(AMQP::Connection *connection) {}
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};
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````
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After you've implemented the ConnectionHandler class, you can start using
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@ -132,13 +143,13 @@ every time that it wants to send out data. We've explained that it is up to you
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implement that method. But what about data in the other direction? How does the
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library receive data back from RabbitMQ?
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As we've explained above, the AMQP-CPP library does not do any IO by itself
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and it is therefore of course also not possible for the library to receive data from
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a socket. It is again up to you to do this. If, for example, you notice in your
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event loop that the socket that is connected with the RabbitMQ server becomes
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readable, you should read out that data (for example by using the recv() system
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call), and pass the received bytes to the AMQP-CPP library. This is done by
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calling the parse() method in the Connection object.
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The AMQP-CPP library does not do any IO by itself and it is therefore of course
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also not possible for the library to receive data from a socket. It is again up
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to you to do this. If, for example, you notice in your event loop that the socket
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that is connected with the RabbitMQ server becomes readable, you should read out
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that socket (for example by using the recv() system call), and pass the received
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bytes to the AMQP-CPP library. This is done by calling the parse() method in the
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Connection object.
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The Connection::parse() method gets two parameters, a pointer to a buffer of
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data received from RabbitMQ, and a parameter that holds the size of this buffer.
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@ -149,13 +160,13 @@ The code snippet below comes from the Connection.h C++ header file.
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* Parse data that was recevied from RabbitMQ
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*
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* Every time that data comes in from RabbitMQ, you should call this method to parse
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* the incoming data, and let it handle by the AMQP-CPP library. This method returns the number
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* of bytes that were processed.
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* the incoming data, and let it handle by the AMQP-CPP library. This method returns
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* the number of bytes that were processed.
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*
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* If not all bytes could be processed because it only contained a partial frame, you should
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* call this same method later on when more data is available. The AMQP-CPP library does not do
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* any buffering, so it is up to the caller to ensure that the old data is also passed in that
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* later call.
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* If not all bytes could be processed because it only contained a partial frame,
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* you should call this same method later on when more data is available. The
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* AMQP-CPP library does not do any buffering, so it is up to the caller to ensure
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* that the old data is also passed in that later call.
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*
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* @param buffer buffer to decode
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* @param size size of the buffer to decode
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@ -167,12 +178,20 @@ size_t parse(char *buffer, size_t size)
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}
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````
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You should do all the book keeping for the buffer yourselves. If you for example
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call the Connection::parse() method with a buffer of 100 bytes, and the method
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returns that only 60 bytes were processed, you should later call the method again,
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with a buffer filled with the remaining 40 bytes. If the method returns 0, you should
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make a new call to parse() when more data is available, with a buffer with more
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data.
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CHANNELS
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========
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In the example you saw that we created a channel object. A channel is a virtual
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connection over a single TCP connection, and it is possible to create many channels
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that all use the same TCP connection.
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In the example we created a channel object. A channel is a virtual connection over
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a single TCP connection, and it is possible to create many channels that all use
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the same TCP connection.
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AMQP instructions are always sent over a channel, so before you can send the first
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command to the RabbitMQ server, you first need a channel object. The channel
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@ -183,30 +202,100 @@ C++ header file for a list of all available methods. Every method in it is well
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documented.
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The constructor of the Channel object accepts one parameter: the connection object.
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Unlike the connection it does not accept a handler. Instead of this (almost) every
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function in the channel returns a Deferred object. This deferred object can be used
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to install handlers to be called in case of success, failure or in either case.
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Unlike the connection it does not accept a handler. Instead of a handler object,
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(almost) every method of the Channel class returns an instance of the 'Deferred'
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class. This object can be used to install handlers that will be called in case
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of success or failure.
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For example, if you call the channel.declareQueue() method, the AMQP-CPP library will
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send a message to the RabbitMQ message broker to ask it to declare the
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For example, if you call the channel.declareExchange() method, the AMQP-CPP library
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will send a message to the RabbitMQ message broker to ask it to declare the
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queue. However, because all operations in the library are asynchronous, the
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declareQueue() method immediately returns 'true', although it is at that time
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not yet known whether the queue was correctly declared. Only after a while,
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after the instruction has reached the server, and the confirmation from the server
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has been sent back to the client, your handler method will be called to inform
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you that the operation was succesful.
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declareExchange() method can not return 'true' or 'false' to inform you whether
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the operation was succesful or not. Only after a while, after the instruction
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has reached the RabbitMQ server, and the confirmation from the server has been
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sent back to the client, the library can report the result of the declareExchange()
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call.
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To prevent any blocking calls, the channel.declareExchange() method returns a
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'Deferred' result object, on which you can set callback functions that will be
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called when the operation succeeds or fails.
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````c++
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// create a channel
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Channel myChannel(&connection);
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myChannel.declareQueue("my-queue")
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.onSuccess([](AMQP::Channel *channel, const std::string& name, uint32_t messageCount, uint32_t consumerCount) {
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// by now the queue is created
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})
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.onError([](AMQP::Channel *channel, const std::string message) {
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// something went wrong creating the channel
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// declare an exchange, and install callbacks for success and failure
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myChannel.declareExchange("my-exchange")
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.onSuccess([]() {
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// by now the exchange is created
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})
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.onError([](const char *message) {
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// something went wrong creating the exchange
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});
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````
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As you can see in the above example, we call the declareExchange() method, and
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treat its return value as an object, on which we immediately install a lambda
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callback function to handle success, and to handle failure.
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Installing the callback methods is optional. If you're not interested in the
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result of an operation, you do not have to install a callback for it. Next
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to the onSuccess() and onError() callbacks that can be installed, you can also
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install a onFinalize() method that gets called directly after the onSuccess()
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and onError() methods, and that can be used to set a callback that should
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run in either case: when the operation succeeds or when it fails.
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The signature for the onError() method is always the same: it gets one parameter
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with a human readable error message. The onSuccess() function has a different
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signature depending on the method that you call. Most onSuccess() functions
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(like the one we showed for the declareExchange() method) do not get any
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parameters at all. Some specific onSuccess callbacks receive extra parameters
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with additional information.
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CHANNEL CALLBACKS
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=================
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As explained, most channel methods return a 'Deferred' object on which you can
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install callbacks using the Deferred::onError() and Deferred::onSuccess() methods.
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The callbacks that you install on a Deferred object, only apply to one specific
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operation. If you want to install a generic error callback for the entire channel,
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you can so so by using the Channel::onError() method. Next to the Channel::onError()
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method, you can also install a callback to be notified when the channel is ready
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for sending the first instruction to RabbitMQ.
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````c++
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// create a channel
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Channel myChannel(connection, &myHandler);
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// install a generic channel-error handler that will be called for every
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// error that occurs on the channel
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myChannel.onError([](const char *message) {
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// report error
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std::cout << "channel error: " << message << std::endl;
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});
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// install a generic callback that will be called when the channel is ready
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// for sending the first instruction
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myChannel.onReady([]() {
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// send the first instructions (like publishing messages)
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});
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````
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In theory, you should always use the onReady() function before you send any
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other instructions over the channel. In practive however, the AMQP library
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caches all instructions that were sent too early, so that you can use the
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channel object right after it was constructed.
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CHANNEL ERRORS
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==============
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It is important to realize that any error that occurs on a channel, will
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invalidate the entire channel,. including all subsequent instructions that
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were already sent over it. This means that if you call multiple methods in a row,
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@ -218,10 +307,11 @@ myChannel.declareQueue("my-queue");
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myChannel.declareExchange("my-exchange");
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````
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If the first declareQueue() call fails in the example above, your Deferred::onError()
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method will be called after a while to report this failure. And although the
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second instruction to declare an exchange has already been sent to the server, it will be
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ignored because the channel was already in an invalid state after the first failure.
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If the first declareQueue() call fails in the example above, the second
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myChannel.declareExchange() method will not be executed, even when this
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second instruction was already sent to the server. The second instruction will be
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ignored by the RabbitMQ server because the channel was already in an invalid
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state after the first failure.
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You can overcome this by using multiple channels:
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@ -232,12 +322,12 @@ channel1.declareQueue("my-queue");
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channel2.declareExchange("my-exchange");
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````
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Now, if an error occurs with declaring the queue, it will not have
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consequences for the other call. But this comes at a small price:
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setting up the extra channel requires and extra instruction to be sent to the
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RabbitMQ server, so some extra bytes are sent over the network,
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and some additional resources in both the client application and the
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RabbitMQ server are used (although this is all very limited).
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Now, if an error occurs with declaring the queue, it will not have consequences
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for the other call. But this comes at a small price: setting up the extra channel
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requires and extra instruction to be sent to the RabbitMQ server, so some extra
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bytes are sent over the network, and some additional resources in both the client
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application and the RabbitMQ server are used (although this is all very limited).
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FLAGS AND TABLES
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================
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@ -265,23 +355,40 @@ tables are used by many methods.
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* @param flags combination of flags
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* @param arguments optional arguments
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*/
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(const std::string &name, int flags, const Table &arguments);
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(const std::string &name, const Table &arguments);
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(const std::string &name, int flags = 0);
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(int flags, const Table &arguments);
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(const Table &arguments);
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Deferred<const std::string&, uint32_t, uint32_t>& declareQueue(int flags = 0);
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DeferredQueue &declareQueue(const std::string &name, int flags, const Table &arguments);
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DeferredQueue &declareQueue(const std::string &name, const Table &arguments);
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DeferredQueue &declareQueue(const std::string &name, int flags = 0);
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DeferredQueue &declareQueue(int flags, const Table &arguments);
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DeferredQueue &declareQueue(const Table &arguments);
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DeferredQueue &declareQueue(int flags = 0);
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````
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As you can see, the method comes in many forms, and it is up to you to choose
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the one that is most appropriate. We now take a look at the most complete
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one, the method with three parameters.
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Many methods in the Channel class accept an integer parameter named 'flags'.
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This is a variable in which you can set a number of options, by summing up
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all the options that are described in the documentation. If you for example
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want to create a durable, auto-deleted queue, you can pass in the value
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AMQP::durable + AMQP::autodelete.
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All above methods returns a 'DeferredQueue' object. The DeferredQueue class
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extends from the AMQP::Deferred class and allows you to install a more powerful
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onSuccess() callback function. The 'onSuccess' method for the declareQueue()
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function gets three arguments:
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````c++
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// create a custom callback
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auto callback = [](const std::string &name, int msgcount, int consumercount) {
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// @todo add your own implementation
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}
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// declare the queue, and install the callback that is called on success
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channel.declareQueue("myQueue").onSuccess(callback);
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````
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Just like many others methods in the Channel class, the declareQueue() method
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accept an integer parameter named 'flags'. This is a variable in which you can
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set method-specific options, by summing up all the options that are described in
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the documentation above the method. If you for example want to create a durable,
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auto-deleted queue, you can pass in the value AMQP::durable + AMQP::autodelete.
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The declareQueue() method also accepts a parameter named 'arguments', which is of type
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Table. This Table object can be used as an associative array to send additional
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@ -314,8 +421,8 @@ exchange to publish to, the routing key to use, and the actual message that
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you're publishing - all these parameters are standard C++ strings.
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More extended versions of the publish() method exist that accept additional
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arguments, and that enable you to publish entire Envelope objects, which are
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objects that contain the message plus a list of optional meta information like
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arguments, and that enable you to publish entire Envelope objects. An envelope
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is an object that contains the message plus a list of optional meta information like
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the content-type, content-encoding, priority, expire time and more. None of these
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meta fields are interpreted by this library, and also the RabbitMQ ignores most
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of them, but the AMQP protocol defines them, and they are free for you to use.
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@ -334,8 +441,11 @@ in almost any form:
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*
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* The following flags can be used
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*
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* - mandatory if set, an unroutable message will be reported to the channel handler with the onReturned method
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* - immediate if set, a message that could not immediately be consumed is returned to the onReturned method
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* - mandatory if set, an unroutable message will be reported to the
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* channel handler with the onReturned method
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*
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* - immediate if set, a message that could not immediately be consumed
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* is returned to the onReturned method
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*
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* If either of the two flags is set, and the message could not immediately
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* be published, the message is returned by the server to the client. If you
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@ -357,28 +467,39 @@ bool publish(const std::string &exchange, const std::string &routingKey, int fla
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bool publish(const std::string &exchange, const std::string &routingKey, const char *message, size_t size);
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````
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Published messages are normally not confirmed by the server, therefore the publish method does not
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return a deferred. That's by design in the AMQP protocol, to not unnecessarily slow down message
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publishing. As long as no error is reported via the ChannelHandler::onError() method, you can safely
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Published messages are normally not confirmed by the server, and the RabbitMQ
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will not send a report back to inform us whether the message was succesfully
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published or not. Therefore the publish method does also not return a Deferred
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object.
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As long as no error is reported via the Channel::onError() method, you can safely
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assume that your messages were delivered.
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This can of course be a problem when you are publishing many messages. If you get an error halfway through
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there is no way to know for sure how many messages made it to the broker and how many should be republished.
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If this is important, you can wrap the publish commands inside a transaction. In this case, if an error occurs,
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the transaction is automatically rolled back by RabbitMQ and none of the messages are actually published.
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This can of course be a problem when you are publishing many messages. If you get
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an error halfway through there is no way to know for sure how many messages made
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it to the broker and how many should be republished. If this is important, you can
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wrap the publish commands inside a transaction. In this case, if an error occurs,
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the transaction is automatically rolled back by RabbitMQ and none of the messages
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are actually published.
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````c++
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// start a transaction
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channel.startTransaction();
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// publish a number of messages
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channel.publish("my-exchange", "my-key", "my first message");
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channel.publish("my-exchange", "my-key", "another message");
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// commit the transactions, and set up callbacks that are called when
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// the transaction was successful or not
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channel.commitTransaction()
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.onSuccess([](AMQP::Channel *channel) {
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// all messages were successfully published
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})
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.onError([](AMQP::Channel *channel) {
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// none of the messages were published
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// now we have to do it all over again
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});
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.onSuccess([]() {
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// all messages were successfully published
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})
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.onError([]() {
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// none of the messages were published
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// now we have to do it all over again
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});
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````
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@ -393,9 +514,8 @@ Just like the publish() method that we just described, the consume() method also
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comes in many forms. The first parameter is always the name of the queue you like
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to consume from. The subsequent parameters are an optional consumer tag, flags and
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a table with custom arguments. The first additional parameter, the consumer tag,
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is nothing more than a string identifier that will be passed with every consumed message.
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This can be useful if you call the consume() methods a number of times to consume
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from multiple queues, and you would like to know from which consume call the received messages came.
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is nothing more than a string identifier that you can use when you want to stop
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consuming.
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The full documentation from the C++ Channel.h headerfile looks like this:
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@ -411,10 +531,17 @@ The full documentation from the C++ Channel.h headerfile looks like this:
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*
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* The following flags are supported:
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*
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* - nolocal if set, messages published on this channel are not also consumed
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* - noack if set, consumed messages do not have to be acked, this happens automatically
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* - exclusive request exclusive access, only this consumer can access the queue
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* - nowait the server does not have to send a response back that consuming is active
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* - nolocal if set, messages published on this channel are
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* not also consumed
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*
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* - noack if set, consumed messages do not have to be acked,
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* this happens automatically
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*
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* - exclusive request exclusive access, only this consumer can
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* access the queue
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*
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* - nowait the server does not have to send a response back
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* that consuming is active
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*
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* The method ChannelHandler::onConsumerStarted() will be called when the
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* consumer has started (unless the nowait option was set, in which case
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|
|
@ -426,58 +553,82 @@ The full documentation from the C++ Channel.h headerfile looks like this:
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* @param arguments additional arguments
|
||||
* @return bool
|
||||
*/
|
||||
DeferredConsumer& consume(const std::string &queue, const std::string &tag, int flags, const AMQP::Table &arguments);
|
||||
DeferredConsumer& consume(const std::string &queue, const std::string &tag, int flags = 0);
|
||||
DeferredConsumer& consume(const std::string &queue, const std::string &tag, const AMQP::Table &arguments);
|
||||
DeferredConsumer& consume(const std::string &queue, int flags, const AMQP::Table &arguments);
|
||||
DeferredConsumer& consume(const std::string &queue, int flags = 0);
|
||||
DeferredConsumer& consume(const std::string &queue, const AMQP::Table &arguments);
|
||||
DeferredConsumer &consume(const std::string &queue, const std::string &tag, int flags, const AMQP::Table &arguments);
|
||||
DeferredConsumer &consume(const std::string &queue, const std::string &tag, int flags = 0);
|
||||
DeferredConsumer &consume(const std::string &queue, const std::string &tag, const AMQP::Table &arguments);
|
||||
DeferredConsumer &consume(const std::string &queue, int flags, const AMQP::Table &arguments);
|
||||
DeferredConsumer &consume(const std::string &queue, int flags = 0);
|
||||
DeferredConsumer &consume(const std::string &queue, const AMQP::Table &arguments);
|
||||
````
|
||||
|
||||
As you can see, the consume method returns a DeferredConsumer. This object is a regular Deferred, with the
|
||||
addition of the onReceived method. This method can be used to retrieve incoming messages after consumption
|
||||
has begun.
|
||||
As you can see, the consume method returns a DeferredConsumer. This object is a
|
||||
regular Deferred, with the some additions. The onSuccess() method of a
|
||||
DeferredConsumer is slightly different than the onSuccess() method of a regular
|
||||
Deferred object: one extra parameter will be supplied to your callback function
|
||||
with the consumer tag.
|
||||
|
||||
The onSuccess() callback will be called when the consume operation _has started_,
|
||||
but not when messages are actually consumed. For this you will have to install
|
||||
a different callback, using the onReceived() method.
|
||||
|
||||
````c++
|
||||
channel.consume("my-queue").onReceived([](AMQP::Channel *channel, const AMQP::Message &message, uint64_t deliveryTag, const std::string &consumerTag, bool redelivered) {
|
||||
// @todo
|
||||
// add your own processing
|
||||
// callback function that is called when the consume operation starts
|
||||
auto startCb = [](const std::string &consumertag) {
|
||||
|
||||
std::cout << "consume operation started" << std::endl;
|
||||
};
|
||||
|
||||
// callback function that is called when the consume operation failed
|
||||
auto errorCb = [](const char *message) {
|
||||
|
||||
std::cout << "consume operation failed" << std::endl;
|
||||
}
|
||||
|
||||
// callback operation when a message was received
|
||||
auto messageCb = [&channel](const AMQP::Message &message, uint64_t deliveryTag, bool redelivered) {
|
||||
|
||||
std::cout << "message received" << std::endl;
|
||||
|
||||
// acknowledge the message
|
||||
channel.ack(deliveryTag);
|
||||
}
|
||||
|
||||
// start consuming from the queue, and install the callbacks
|
||||
channel.consume("my-queue")
|
||||
.onSuccess(startCb)
|
||||
.onError(errorCb)
|
||||
.onReceived(messageCb);
|
||||
|
||||
// after the message was processed, acknowledge it
|
||||
channel->ack(deliveryTag);
|
||||
});
|
||||
````
|
||||
|
||||
The Message object holds all information of the delivered message: the actual content,
|
||||
all meta information from the envelope (in fact, the Message class is derived from the Envelope class),
|
||||
and even the name of the exchange and the routing key that were used when the message was originally
|
||||
published. For a full list of all information in the Message class, you best have a look at the
|
||||
The Message object holds all information of the delivered message: the actual
|
||||
content, all meta information from the envelope (in fact, the Message class is
|
||||
derived from the Envelope class), and even the name of the exchange and the
|
||||
routing key that were used when the message was originally published. For a full
|
||||
list of all information in the Message class, you best have a look at the
|
||||
message.h, envelope.h and metadata.h header files.
|
||||
|
||||
Another important parameter to the onReceived() method is the deliveryTag parameter. This is a
|
||||
unique identifier that you need to acknowledge an incoming message. RabbitMQ only removes the
|
||||
message after it has been acknowledged, so that if your application crashes while it was busy
|
||||
processing the message, the message does not get lost but remains in the queue. But this means that
|
||||
after you've processed the message, you must inform RabbitMQ about it by calling the Channel:ack()
|
||||
method. This method is very simple and takes in its simplest form only one parameter: the
|
||||
Another important parameter to the onReceived() method is the deliveryTag parameter.
|
||||
This is a unique identifier that you need to acknowledge an incoming message.
|
||||
RabbitMQ only removes the message after it has been acknowledged, so that if your
|
||||
application crashes while it was busy processing the message, the message does
|
||||
not get lost but remains in the queue. But this means that after you've processed
|
||||
the message, you must inform RabbitMQ about it by calling the Channel:ack() method.
|
||||
This method is very simple and takes in its simplest form only one parameter: the
|
||||
deliveryTag of the message.
|
||||
|
||||
The consumerTag that you see in the onReceived method() is the same string identifier that was
|
||||
passed to the Channel::consume() method.
|
||||
Consuming messages is a continuous process. RabbitMQ keeps sending messages, until
|
||||
you stop the consumer, which can be done by calling the Channel::cancel() method.
|
||||
If you close the channel, or the entire TCP connection, consuming also stops.
|
||||
|
||||
Consuming messages is a continuous process. RabbitMQ keeps sending messages, until you stop
|
||||
the consumer, which can be done by calling the Channel::cancel() method. If you close the channel,
|
||||
or the entire TCP connection, consuming also stops.
|
||||
|
||||
RabbitMQ throttles the number of messages that are delivered to you, to prevent that your application
|
||||
is flooded with messages from the queue, and to spread out the messages over multiple consumers.
|
||||
This is done with a setting called quality-of-service (QOS). The QOS setting is a numeric value which
|
||||
holds the number of unacknowledged messages that you are allowed to have. RabbitMQ stops sending
|
||||
additional messages when the number of unacknowledges messages has reached this limit, and only
|
||||
sends additional messages when an earlier message gets acknowledged. To change the QOS, you can
|
||||
simple call Channel::setQos().
|
||||
RabbitMQ throttles the number of messages that are delivered to you, to prevent
|
||||
that your application is flooded with messages from the queue, and to spread out
|
||||
the messages over multiple consumers. This is done with a setting called
|
||||
quality-of-service (QOS). The QOS setting is a numeric value which holds the number
|
||||
of unacknowledged messages that you are allowed to have. RabbitMQ stops sending
|
||||
additional messages when the number of unacknowledges messages has reached this
|
||||
limit, and only sends additional messages when an earlier message gets acknowledged.
|
||||
To change the QOS, you can simple call Channel::setQos().
|
||||
|
||||
|
||||
WORK IN PROGRESS
|
||||
|
|
|
|||
|
|
@ -48,7 +48,7 @@ public:
|
|||
* @param connection The connection that entered the error state
|
||||
* @param message Error message
|
||||
*/
|
||||
virtual void onError(Connection *connection, const std::string &message) {}
|
||||
virtual void onError(Connection *connection, const char *message) {}
|
||||
|
||||
/**
|
||||
* Method that is called when the login attempt succeeded. After this method
|
||||
|
|
|
|||
|
|
@ -273,7 +273,7 @@ public:
|
|||
* Report an error message
|
||||
* @param message
|
||||
*/
|
||||
void reportError(const std::string &message)
|
||||
void reportError(const char *message)
|
||||
{
|
||||
// set connection state to closed
|
||||
_state = state_closed;
|
||||
|
|
|
|||
|
|
@ -157,7 +157,7 @@ public:
|
|||
|
||||
// no need to check for a channel, the error is connection wide
|
||||
// report the error on the connection
|
||||
connection->reportError(text());
|
||||
connection->reportError(text().c_str());
|
||||
|
||||
// done
|
||||
return true;
|
||||
|
|
|
|||
Loading…
Reference in New Issue