removed code that is useless for others, fixes #248)
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3d33332c23
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9661f290a6
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@ -1,2 +0,0 @@
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I'm sorry, the test case makes use of the closed source Copernica libraries. Maybe someone
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is willing to provide a test case based on plain system calls?
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@ -1,54 +0,0 @@
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/**
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* Main.cpp
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*
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* Test program
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Global libraries that we need
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*/
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#include <amqpcpp.h>
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#include <copernica/network.h>
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/**
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* Namespaces to use
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*/
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using namespace std;
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using namespace Copernica;
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/**
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* Local libraries
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*/
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#include "myconnection.h"
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/**
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* Main procedure
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* @param argc
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* @param argv
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* @return int
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*/
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int main(int argc, const char *argv[])
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{
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// need an ip
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if (argc != 2)
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{
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// report error
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std::cerr << "usage: " << argv[0] << " <ip>" << std::endl;
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// done
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return -1;
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}
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else
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{
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// create connection
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MyConnection connection(argv[1]);
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// start the main event loop
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Event::MainLoop::instance()->run();
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// done
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return 0;
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}
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}
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@ -1,228 +0,0 @@
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/**
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* MyConnection.cpp
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Required external libraries
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*/
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#include <amqpcpp.h>
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#include <copernica/network.h>
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#include <string>
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/**
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* Namespaces to use
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*/
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using namespace std;
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using namespace Copernica;
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/**
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* Required local class definitions
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*/
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#include "myconnection.h"
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/**
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* Constructor
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*/
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MyConnection::MyConnection(const std::string &ip) :
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_socket(Event::MainLoop::instance(), this)
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{
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// start connecting
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if (_socket.connect(Dns::IpAddress(ip), 5672)) return;
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// failure
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onFailure(&_socket);
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}
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/**
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* Destructor
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*/
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MyConnection::~MyConnection()
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{
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}
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/**
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* Method that is called when the connection failed
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* @param socket Pointer to the socket
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*/
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void MyConnection::onFailure(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connect failure" << std::endl;
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}
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/**
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* Method that is called when the connection timed out (which also is a failure
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* @param socket Pointer to the socket
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*/
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void MyConnection::onTimeout(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connect timeout" << std::endl;
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}
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/**
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* Method that is called when the connection succeeded
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* @param socket Pointer to the socket
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*/
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void MyConnection::onConnected(Network::TcpSocket *socket)
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{
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// report connection
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std::cout << "connected" << std::endl;
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// we are connected, leap out if there already is a amqp connection
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if (_connection) return;
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// create amqp connection, and a new channel
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_connection = std::make_shared<AMQP::Connection>(this, AMQP::Login("guest", "guest"), "/");
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_channel = std::make_shared<AMQP::Channel>(_connection.get());
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// install a handler when channel is in error
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_channel->onError([](const char *message) {
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std::cout << "channel error " << message << std::endl;
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});
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// install a handler when channel is ready
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_channel->onReady([]() {
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std::cout << "channel ready" << std::endl;
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});
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// we declare a queue, an exchange and we publish a message
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_channel->declareQueue("my_queue").onSuccess([this]() {
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std::cout << "queue declared" << std::endl;
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// start consuming
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_channel->consume("my_queue").onReceived([this](const AMQP::Message &message, uint64_t deliveryTag, bool redelivered) {
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std::cout << "consumed from exchange " << message.exchange() << " " << message.routingkey() << ": " << std::string(message.body(), message.bodySize()) << std::endl;
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_channel->ack(deliveryTag);
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});
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});
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// declare an exchange
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_channel->declareExchange("my_exchange", AMQP::direct).onSuccess([]() {
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std::cout << "exchange declared" << std::endl;
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});
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// bind queue and exchange
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_channel->bindQueue("my_exchange", "my_queue", "key").onSuccess([this]() {
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std::cout << "queue bound to exchange" << std::endl;
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// callback for returns
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auto callback = [](const AMQP::Message &message, int16_t code, const std::string &description) {
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std::cout << "message was returned: " << code << " " << description << ": " << std::string(message.body(), message.bodySize()) << std::endl;
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};
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_channel->publish("my_exchange", "key", "just a message", AMQP::mandatory).onReturned(callback);
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_channel->publish("my_exchange", "unknown key", "just another message", AMQP::mandatory).onReturned(callback);
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});
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}
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/**
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* Method that is called when the socket is closed (as a result of a TcpSocket::close() call)
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* @param socket Pointer to the socket
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*/
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void MyConnection::onClosed(Network::TcpSocket *socket)
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{
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// show
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std::cout << "myconnection closed" << std::endl;
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// set to null
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_channel = nullptr;
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_connection = nullptr;
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}
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/**
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* Method that is called when the peer closed the connection
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* @param socket Pointer to the socket
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*/
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void MyConnection::onLost(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connection lost" << std::endl;
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// set to null
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_channel = nullptr;
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_connection = nullptr;
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}
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/**
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* Method that is called when data is received on the socket
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* @param socket Pointer to the socket
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* @param buffer Pointer to the fill input buffer
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*/
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void MyConnection::onData(Network::TcpSocket *socket, Network::Buffer *buffer)
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{
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// send what came in
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std::cout << "received: " << buffer->size() << " bytes" << std::endl;
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// leap out if there is no connection
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if (!_connection) return;
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// let the data be handled by the connection
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size_t bytes = _connection->parse(buffer->buffer(), buffer->size());
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// shrink the buffer
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buffer->shrink(bytes);
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}
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/**
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* Method that is called when data needs to be sent over the network
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*
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* Note that the AMQP library does no buffering by itself. This means
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* that this method should always send out all data or do the buffering
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* itself.
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*
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* @param connection The connection that created this output
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* @param buffer Data to send
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* @param size Size of the buffer
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*/
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void MyConnection::onData(AMQP::Connection *connection, const char *buffer, size_t size)
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{
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// // report what is going on
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// std::cout << "send: " << size << std::endl;
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//
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// for (unsigned i=0; i<size; i++) std::cout << (int)buffer[i] << " ";
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// std::cout << std::endl;
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// send to the socket
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_socket.write(buffer, size);
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}
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/**
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* When the connection ends up in an error state this method is called.
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* This happens when data comes in that does not match the AMQP protocol
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*
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* After this method is called, the connection no longer is in a valid
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* state and can be used. In normal circumstances this method is not called.
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*
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* @param connection The connection that entered the error state
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* @param message Error message
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*/
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void MyConnection::onError(AMQP::Connection *connection, const char *message)
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{
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// report error
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std::cout << "AMQP Connection error: " << message << std::endl;
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}
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/**
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* Method that is called when the login attempt succeeded. After this method
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* was called, the connection is ready to use
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*
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* @param connection The connection that can now be used
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*/
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void MyConnection::onConnected(AMQP::Connection *connection)
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{
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// show
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std::cout << "AMQP login success" << std::endl;
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// create channel if it does not yet exist
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if (!_channel) _channel = std::make_shared<AMQP::Channel>(connection);
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}
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@ -1,118 +0,0 @@
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/**
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* MyConnection.h
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*
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* Our own test implementation for a connection handler
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Class definition
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*/
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class MyConnection :
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public AMQP::ConnectionHandler,
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public Network::TcpHandler
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{
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private:
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/**
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* The actual TCP socket that is connected with RabbitMQ
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* @var TcpSocket
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*/
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Network::TcpSocket _socket;
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/**
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* The AMQP connection
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* @var Connection
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*/
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std::shared_ptr<AMQP::Connection> _connection;
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/**
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* The AMQP channel
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* @var Channel
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*/
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std::shared_ptr<AMQP::Channel> _channel;
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/**
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* Method that is called when the connection failed
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* @param socket Pointer to the socket
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*/
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virtual void onFailure(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the connection timed out (which also is a failure
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* @param socket Pointer to the socket
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*/
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virtual void onTimeout(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the connection succeeded
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* @param socket Pointer to the socket
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*/
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virtual void onConnected(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the socket is closed (as a result of a TcpSocket::close() call)
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* @param socket Pointer to the socket
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*/
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virtual void onClosed(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the peer closed the connection
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* @param socket Pointer to the socket
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*/
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virtual void onLost(Network::TcpSocket *socket) override;
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/**
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* Method that is called when data is received on the socket
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* @param socket Pointer to the socket
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* @param buffer Pointer to the fill input buffer
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*/
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virtual void onData(Network::TcpSocket *socket, Network::Buffer *buffer) override;
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/**
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* Method that is called when data needs to be sent over the network
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*
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* Note that the AMQP library does no buffering by itself. This means
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* that this method should always send out all data or do the buffering
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* itself.
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*
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* @param connection The connection that created this output
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* @param buffer Data to send
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* @param size Size of the buffer
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*/
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virtual void onData(AMQP::Connection *connection, const char *buffer, size_t size) override;
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/**
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* When the connection ends up in an error state this method is called.
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* This happens when data comes in that does not match the AMQP protocol
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*
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* After this method is called, the connection no longer is in a valid
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* state and can be used. In normal circumstances this method is not called.
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*
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* @param connection The connection that entered the error state
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* @param message Error message
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*/
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virtual void onError(AMQP::Connection *connection, const char *message) override;
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/**
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* Method that is called when the login attempt succeeded. After this method
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* was called, the connection is ready to use
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*
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* @param connection The connection that can now be used
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*/
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virtual void onConnected(AMQP::Connection *connection) override;
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public:
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/**
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* Constructor
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* @param ip
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*/
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MyConnection(const std::string &ip);
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/**
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* Destructor
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*/
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virtual ~MyConnection();
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};
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