ssl connection WIP

This commit is contained in:
Tamas Elekes 2018-03-02 16:56:35 +01:00
parent 342268e50a
commit 9c1a09a711
3 changed files with 292 additions and 3 deletions

View File

@ -67,10 +67,11 @@ int main()
// make a connection
AMQP::Address address("amqps://guest:guest@localhost/");
AMQP::TcpConnection connection(&handler, address);
// we need a channel too
AMQP::TcpChannel channel(&connection);
// create a temporary queue
channel.declareQueue(AMQP::exclusive).onSuccess([&connection](const std::string &name, uint32_t messagecount, uint32_t consumercount) {

View File

@ -20,6 +20,7 @@
#include "tcpstate.h"
#include "tcpclosed.h"
#include "tcpconnected.h"
#include "tcpsslhandshake.h"
#include <thread>
/**
@ -194,7 +195,7 @@ public:
if (_socket >= 0)
{
// if we need a secure connection, we move to the tls handshake
//if (_secure) return new TcpSslHandshake(....);
if (_secure) return new TcpSslHandshake(_connection, _socket, std::move(_buffer), _handler);
// otherwise we have a valid regular tcp connection
return new TcpConnected(_connection, _socket, std::move(_buffer), _handler);
@ -220,7 +221,7 @@ public:
if (_socket >= 0)
{
// if we need a secure connection, we move to the tls handshake
//if (_secure) return new TcpSslHandshake(....);
if (_secure) return new TcpSslHandshake(_connection, _socket, std::move(_buffer), _handler);
// otherwise we have a valid regular tcp connection
return new TcpConnected(_connection, _socket, std::move(_buffer), _handler);

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@ -0,0 +1,287 @@
/**
* TcpSslHandshake.h
*
* Implementation of the TCP state that is responsible for setting
* up the STARTTLS handshake.
*
* @copyright 2018 Copernica BV
*/
/**
* Include guard
*/
#pragma once
/**
* Dependencies
*/
#include "tcpoutbuffer.h"
#include <openssl/ssl.h>
#include <copernica/dynamic.h>
#include <iostream>
/**
* Set up namespace
*/
namespace AMQP {
/**
* Class definition
*/
class TcpSslHandshake : public TcpState, private Watchable
{
private:
/**
* SSL structure
* @var SSL
*/
SSL *_ssl;
/**
* The socket file descriptor
* @var int
*/
int _socket;
/**
* The outgoing buffer
* @var TcpOutBuffer
*/
TcpOutBuffer _out;
/**
* Helper method to report an error
* @return TcpState*
*/
TcpState *reportError()
{
// we are no longer interested in any events for this socket
_handler->monitor(_connection, _socket, 0);
// we have an error - report this to the user
_handler->onError(_connection, "failed to setup ssl connection");
// close the socket
close(_socket);
// done, go to the closed state
return new TcpClosed(_connection, _handler);
}
/**
* Construct the next state
* @param monitor Object that monitors whether connection still exists
* @return TcpState*
*/
TcpState *nextState(const Monitor &monitor)
{
// if the object is still in a valid state, we can move to the close-state,
// otherwise there is no point in moving to a next state
return monitor.valid() ? new TcpClosed(this) : nullptr;
}
/**
* Wait until the socket is writable
* @return bool
*/
bool wait4writable()
{
// we need the fd-sets
fd_set readables, writables, exceptions;
// initialize all the sets
FD_ZERO(&readables);
FD_ZERO(&writables);
FD_ZERO(&exceptions);
// add the one socket
FD_SET(_socket, &writables);
// wait for the socket
auto result = select(_socket + 1, &readables, &writables, &exceptions, nullptr);
// check for success
return result == 0;
}
public:
/**
* Constructor
*
* @todo catch the exception!
*
* @param connection Parent TCP connection object
* @param socket The socket filedescriptor
* @param context SSL context
* @param buffer The buffer that was already built
* @param handler User-supplied handler object
* @throws std::runtime_error
*/
TcpSslHandshake(TcpConnection *connection, int socket, TcpOutBuffer &&buffer, TcpHandler *handler) :
TcpState(connection, handler),
_socket(socket),
_out(std::move(buffer))
{
SSL_library_init();
// create ssl object
_ssl = SSL_new(SSL_CTX_new(TLS_client_method()));
// leap out on error
if (_ssl == nullptr) throw std::runtime_error("ERROR: SSL structure is null");
// we will be using the ssl context as a client
// @todo check return value
SSL_set_connect_state(_ssl);
// associate the ssl context with the socket filedescriptor
// @todo check return value
SSL_set_fd(_ssl, socket);
// we are going to wait until the socket becomes writable before we start the handshake
_handler->monitor(_connection, _socket, writable);
}
/**
* Destructor
*/
virtual ~TcpSslHandshake() noexcept
{
// close the socket
close(_socket);
}
/**
* The filedescriptor of this connection
* @return int
*/
virtual int fileno() const override { return _socket; }
/**
* Process the filedescriptor in the object
* @param fd Filedescriptor that is active
* @param flags AMQP::readable and/or AMQP::writable
* @return New state object
*/
virtual TcpState *process(int fd, int flags) override
{
// must be the socket
if (fd != _socket) return this;
// start the ssl handshake
int result = SSL_do_handshake(_ssl);
// if the connection succeeds, we can move to the ssl-connected state
// @todo we need the sslconnected state object
if (result == 1) return this; // new TcpSslConnected(connection, socket, _ssl, std::move(_out), _handler);
// if there is a failure, we must close down the connection
if (result == 0) return reportError();
// -1 was returned, so we must investigate what is going on
auto error = SSL_get_error(_ssl, result);
// check the error
switch (error) {
case SSL_ERROR_WANT_READ:
// the handshake must be repeated when socket is readable, wait for that
std::cout << "wait for readability" << std::endl;
_handler->monitor(_connection, _socket, readable);
break;
case SSL_ERROR_WANT_WRITE:
// the handshake must be repeated when socket is readable, wait for that
std::cout << "wait for writability" << std::endl;
_handler->monitor(_connection, _socket, writable);
break;
default:
// @todo implement handling other error states
std::cout << "unknown error state " << error << std::endl;
// @todo we have to close the connection
return reportError();
}
// keep same object
return this;
}
/**
* Send data over the connection
* @param buffer buffer to send
* @param size size of the buffer
*/
virtual void send(const char *buffer, size_t size) override
{
// @todo because the handshake is still busy, outgoing data must be cached
}
/**
* Flush the connection, sent all buffered data to the socket
* @return TcpState new tcp state
*/
virtual TcpState *flush() override
{
// @todo implementation?
return nullptr;
}
/**
* Report that heartbeat negotiation is going on
* @param heartbeat suggested heartbeat
* @return uint16_t accepted heartbeat
*/
virtual uint16_t reportNegotiate(uint16_t heartbeat) override
{
/*
* @todo what should we do here?
// remember that we have to reallocated (_in member can not be accessed because it is moved away)
_reallocate = _connection->maxFrame();
// pass to base
return TcpState::reportNegotiate(heartbeat);
*/
return 0;
}
/**
* Report to the handler that the connection was nicely closed
*/
virtual void reportClosed() override
{
/*
// we no longer have to monitor the socket
_handler->monitor(_connection, _socket, 0);
// close the socket
close(_socket);
// socket is closed now
_socket = -1;
// copy the handler (if might destruct this object)
auto *handler = _handler;
// reset member before the handler can make a mess of it
_handler = nullptr;
// notify to handler
handler->onClosed(_connection);
*/
}
};
/**
* End of namespace
*/
}