TcpResolver: reduce risk of accessing destructed TcpConnection
Invoking TcpHandler::onError might result in the connection being destroyed. Though the reference to it in TcpClosed() is likely benign, it's safer to follow the standard practice of returning a nullptr to indicate that the connection is known to be destroyed.
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@ -194,7 +194,7 @@ public:
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* Proceed to the next state
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* Proceed to the next state
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* @return TcpState *
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* @return TcpState *
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*/
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*/
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TcpState *proceed()
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TcpState *proceed(const Monitor &monitor)
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{
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{
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// do we have a valid socket?
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// do we have a valid socket?
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if (_socket >= 0)
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if (_socket >= 0)
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@ -211,6 +211,9 @@ public:
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// report error
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// report error
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_handler->onError(_connection, _error.data());
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_handler->onError(_connection, _error.data());
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// handler callback might have destroyed connection
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if (!monitor.valid()) return nullptr;
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// create dummy implementation
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// create dummy implementation
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return new TcpClosed(_connection, _handler);
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return new TcpClosed(_connection, _handler);
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}
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}
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@ -229,7 +232,7 @@ public:
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if (fd != _pipe.in() || !(flags & readable)) return this;
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if (fd != _pipe.in() || !(flags & readable)) return this;
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// proceed to the next state
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// proceed to the next state
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return proceed();
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return proceed(monitor);
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}
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}
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/**
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/**
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@ -243,7 +246,7 @@ public:
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_thread.join();
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_thread.join();
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// proceed to the next state
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// proceed to the next state
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return proceed();
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return proceed(monitor);
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}
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}
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/**
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/**
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@ -262,4 +265,3 @@ public:
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* End of namespace
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* End of namespace
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*/
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*/
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}
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}
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