Removed tests: they are moved to the REACT-CPP-AMQP library
This commit is contained in:
parent
8b0cc3dcc8
commit
f7838492fb
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@ -1,19 +0,0 @@
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CPP = g++
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CPPFLAGS = -Wall -c -I. -O2 -flto -std=c++11 -g
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LD = g++
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LDFLAGS = -lamqpcpp -lcopernica_event -lcopernica_network -lev
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RESULT = a.out
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SOURCES = $(wildcard *.cpp)
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OBJECTS = $(SOURCES:%.cpp=%.o)
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all: ${OBJECTS} ${RESULT}
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${RESULT}: ${OBJECTS}
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${LD} -o $@ ${OBJECTS} ${LDFLAGS}
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clean:
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${RM} *.obj *~* ${OBJECTS} ${RESULT}
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${OBJECTS}:
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${CPP} ${CPPFLAGS} -o $@ ${@:%.o=%.cpp}
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@ -1,2 +0,0 @@
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I'm sorry, the test case makes use of the closed source Copernica libraries. Maybe someone
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is willing to provide a test case based on plain system calls?
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@ -1,55 +0,0 @@
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/**
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* Main.cpp
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*
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* Test program
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Global libraries that we need
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*/
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#include <amqpcpp.h>
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#include <copernica/network.h>
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/**
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* Namespaces to use
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*/
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using namespace std;
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using namespace Copernica;
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/**
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* Local libraries
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*/
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#include "myconnection.h"
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/**
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* Main procedure
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* @param argc
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* @param argv
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* @return int
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*/
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int main(int argc, const char *argv[])
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{
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// need an ip
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if (argc != 2)
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{
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// report error
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std::cerr << "usage: " << argv[0] << " <ip>" << std::endl;
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// done
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return -1;
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}
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else
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{
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// create connection
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MyConnection connection(argv[1]);
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// start the main event loop
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Event::MainLoop::instance()->run();
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// done
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return 0;
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}
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}
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@ -1,293 +0,0 @@
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/**
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* MyConnection.cpp
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Required external libraries
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*/
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#include <amqpcpp.h>
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#include <copernica/network.h>
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#include <string>
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/**
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* Namespaces to use
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*/
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using namespace std;
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using namespace Copernica;
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/**
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* Required local class definitions
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*/
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#include "myconnection.h"
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/**
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* Constructor
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*/
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MyConnection::MyConnection(const std::string &ip) :
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_socket(Event::MainLoop::instance(), this),
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_connection(nullptr),
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_channel(nullptr)
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{
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// start connecting
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if (_socket.connect(Network::Ipv4Address(ip), 5672)) return;
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// failure
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onFailure(&_socket);
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}
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/**
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* Method that is called when the connection failed
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* @param socket Pointer to the socket
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*/
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void MyConnection::onFailure(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connect failure" << std::endl;
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}
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/**
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* Method that is called when the connection timed out (which also is a failure
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* @param socket Pointer to the socket
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*/
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void MyConnection::onTimeout(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connect timeout" << std::endl;
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}
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/**
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* Method that is called when the connection succeeded
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* @param socket Pointer to the socket
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*/
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void MyConnection::onConnected(Network::TcpSocket *socket)
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{
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// report connection
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std::cout << "connected" << std::endl;
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// we are connected, leap out if there already is a amqp connection
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if (_connection) return;
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// create amqp connection, and a new channel
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_connection = std::unique_ptr<AMQP::Connection>(new AMQP::Connection(this, AMQP::Login("guest", "guest"), "/"));
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_channel = std::unique_ptr<AMQP::Channel>(new AMQP::Channel(_connection.get()));
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// watch for the channel becoming ready
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_channel->onReady([](AMQP::Channel *channel) {
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// show that we are ready
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std::cout << "AMQP channel ready, id: " << (int) channel->id() << std::endl;
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});
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// and of course for channel errors
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_channel->onError([this](AMQP::Channel *channel, const std::string& message) {
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// inform the user of the error
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std::cerr << "AMQP channel error on channel " << channel->id() << ": " << message << std::endl;
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// delete the channel
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_channel = nullptr;
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// close the connection
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_connection->close();
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});
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// declare a queue and let us know when it succeeds
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_channel->declareQueue("my_queue").onSuccess([](AMQP::Channel *channel, const std::string &name, uint32_t messageCount, uint32_t consumerCount){
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// queue was successfully declared
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std::cout << "AMQP Queue declared with name '" << name << "', " << messageCount << " messages and " << consumerCount << " consumer" << std::endl;
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});
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// also declare an exchange
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_channel->declareExchange("my_exchange", AMQP::direct).onSuccess([](AMQP::Channel *channel) {
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// exchange successfully declared
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std::cout << "AMQP exchange declared" << std::endl;
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});
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// bind the queue to the exchange
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_channel->bindQueue("my_exchange", "my_queue", "key").onSuccess([](AMQP::Channel *channel) {
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// queue successfully bound to exchange
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std::cout << "AMQP Queue bound" << std::endl;
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});
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// set quality of service
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_channel->setQos(1).onSuccess([](AMQP::Channel *channel) {
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// quality of service successfully set
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std::cout << "AMQP Quality of Service set" << std::endl;
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});
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// publish a message to the exchange
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if (!_channel->publish("my_exchange", "key", "my_message"))
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{
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// we could not publish the message, something is wrong somewhere
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std::cerr << "Unable to publish message" << std::endl;
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// close the channel
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_channel->close().onSuccess([this](AMQP::Channel *channel) {
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// also close the connection
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_connection->close();
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});
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}
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// consume the message we just published
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_channel->consume("my_queue", "my_consumer", AMQP::exclusive)
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.onReceived([this](AMQP::Channel *channel, const AMQP::Message &message, uint64_t deliveryTag, const std::string &consumerTag, bool redelivered) {
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// show the message data
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std::cout << "AMQP consumed: " << message.message() << std::endl;
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// ack the message
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_channel->ack(deliveryTag);
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// and stop consuming (there is only one message anyways)
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_channel->cancel("my_consumer").onSuccess([](AMQP::Channel *channel, const std::string& tag) {
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// we successfully stopped consuming
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std::cout << "Stopped consuming under tag " << tag << std::endl;
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});
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// unbind the queue again
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_channel->unbindQueue("my_exchange", "my_queue", "key").onSuccess([](AMQP::Channel *channel) {
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// queueu successfully unbound
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std::cout << "Queue unbound" << std::endl;
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});
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// the queue should now be empty, so we can delete it
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_channel->removeQueue("my_queue").onSuccess([](AMQP::Channel *channel, uint32_t messageCount) {
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// queue was removed, it should have been empty, so messageCount should be 0
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if (messageCount) std::cerr << "Removed queue which should have been empty but contained " << messageCount << " messages" << std::endl;
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// no messages is the expected behavior
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else std::cout << "Queue removed" << std::endl;
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});
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// also remove the exchange
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_channel->removeExchange("my_exchange").onSuccess([](AMQP::Channel *channel) {
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// exchange was successfully removed
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std::cout << "Removed exchange" << std::endl;
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});
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// everything done, close the channel
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_channel->close().onSuccess([this](AMQP::Channel *channel) {
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// channel was closed
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std::cout << "Channel closed" << std::endl;
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// close the connection too
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_connection->close();
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});
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})
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.onSuccess([](AMQP::Channel *channel, const std::string& tag) {
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// consumer was started
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std::cout << "Started consuming under tag " << tag << std::endl;
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});
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}
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/**
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* Method that is called when the socket is closed (as a result of a TcpSocket::close() call)
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* @param socket Pointer to the socket
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*/
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void MyConnection::onClosed(Network::TcpSocket *socket)
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{
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// show
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std::cout << "myconnection closed" << std::endl;
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// close the channel and connection
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_channel = nullptr;
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_connection = nullptr;
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// stop the loop
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Event::MainLoop::instance()->stop();
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}
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/**
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* Method that is called when the peer closed the connection
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* @param socket Pointer to the socket
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*/
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void MyConnection::onLost(Network::TcpSocket *socket)
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{
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// report error
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std::cout << "connection lost" << std::endl;
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// close the channel and connection
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_channel = nullptr;
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_connection = nullptr;
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// stop the loop
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Event::MainLoop::instance()->stop();
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}
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/**
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* Method that is called when data is received on the socket
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* @param socket Pointer to the socket
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* @param buffer Pointer to the fill input buffer
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*/
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void MyConnection::onData(Network::TcpSocket *socket, Network::Buffer *buffer)
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{
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// leap out if there is no connection
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if (!_connection) return;
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// let the data be handled by the connection
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size_t bytes = _connection->parse(buffer->data(), buffer->size());
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// shrink the buffer
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buffer->shrink(bytes);
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}
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/**
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* Method that is called when data needs to be sent over the network
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*
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* Note that the AMQP library does no buffering by itself. This means
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* that this method should always send out all data or do the buffering
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* itself.
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*
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* @param connection The connection that created this output
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* @param buffer Data to send
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* @param size Size of the buffer
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*/
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void MyConnection::onData(AMQP::Connection *connection, const char *buffer, size_t size)
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{
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// send to the socket
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_socket.write(buffer, size);
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}
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/**
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* Method that is called when the connection to AMQP was closed
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* @param connection pointer to connection object
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*/
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void MyConnection::onClosed(AMQP::Connection *connection)
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{
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// report that AMQP connection is closed
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std::cout << "AMQP connection closed" << std::endl;
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// close the underlying socket
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_socket.close();
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}
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/**
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* When the connection ends up in an error state this method is called.
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* This happens when data comes in that does not match the AMQP protocol
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*
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* After this method is called, the connection no longer is in a valid
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* state and can be used. In normal circumstances this method is not called.
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*
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* @param connection The connection that entered the error state
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* @param message Error message
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*/
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void MyConnection::onError(AMQP::Connection *connection, const std::string &message)
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{
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// report error
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std::cout << "AMQP Connection error: " << message << std::endl;
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}
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/**
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* Method that is called when the login attempt succeeded. After this method
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* was called, the connection is ready to use
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*
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* @param connection The connection that can now be used
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*/
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void MyConnection::onConnected(AMQP::Connection *connection)
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{
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// show
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std::cout << "AMQP login success" << std::endl;
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// create channel if it does not yet exist
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if (!_channel) _channel = std::unique_ptr<AMQP::Channel>(new AMQP::Channel(connection));
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}
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@ -1,118 +0,0 @@
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/**
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* MyConnection.h
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*
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* Our own test implementation for a connection handler
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Class definition
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*/
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class MyConnection :
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public AMQP::ConnectionHandler,
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public Network::TcpHandler
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{
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private:
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/**
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* The actual TCP socket that is connected with RabbitMQ
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* @var TcpSocket
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*/
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Network::TcpSocket _socket;
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/**
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* The AMQP connection
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* @var Connection
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*/
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std::unique_ptr<AMQP::Connection> _connection;
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/**
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* The AMQP channel
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* @var Channel
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*/
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std::unique_ptr<AMQP::Channel> _channel;
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/**
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* Method that is called when the connection failed
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* @param socket Pointer to the socket
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*/
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virtual void onFailure(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the connection timed out (which also is a failure
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* @param socket Pointer to the socket
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*/
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virtual void onTimeout(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the connection succeeded
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* @param socket Pointer to the socket
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*/
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virtual void onConnected(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the socket is closed (as a result of a TcpSocket::close() call)
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* @param socket Pointer to the socket
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*/
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virtual void onClosed(Network::TcpSocket *socket) override;
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/**
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* Method that is called when the peer closed the connection
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* @param socket Pointer to the socket
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*/
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virtual void onLost(Network::TcpSocket *socket) override;
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/**
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* Method that is called when data is received on the socket
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* @param socket Pointer to the socket
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* @param buffer Pointer to the fill input buffer
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*/
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virtual void onData(Network::TcpSocket *socket, Network::Buffer *buffer) override;
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/**
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* Method that is called when data needs to be sent over the network
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*
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* Note that the AMQP library does no buffering by itself. This means
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* that this method should always send out all data or do the buffering
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* itself.
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*
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* @param connection The connection that created this output
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* @param buffer Data to send
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* @param size Size of the buffer
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*/
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virtual void onData(AMQP::Connection *connection, const char *buffer, size_t size) override;
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/**
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* Method that is called when the connection to AMQP was closed
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* @param connection pointer to connection object
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*/
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virtual void onClosed(AMQP::Connection *connection) override;
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/**
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* When the connection ends up in an error state this method is called.
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* This happens when data comes in that does not match the AMQP protocol
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*
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* After this method is called, the connection no longer is in a valid
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* state and can be used. In normal circumstances this method is not called.
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*
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* @param connection The connection that entered the error state
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* @param message Error message
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*/
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virtual void onError(AMQP::Connection *connection, const std::string &message) override;
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/**
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* Method that is called when the login attempt succeeded. After this method
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* was called, the connection is ready to use
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*
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* @param connection The connection that can now be used
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*/
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virtual void onConnected(AMQP::Connection *connection) override;
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public:
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/**
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* Constructor
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* @param ip
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*/
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MyConnection(const std::string &ip);
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};
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