/** * Buffer.h * * Interface that can be implemented by client applications and that * is parsed to the Connection::parse() method. * * Normally, the Connection::parse() method is fed with a byte * array. However, if you're receiving big frames, it may be inconvenient * to copy these big frames into continguous byte arrays, and you * prefer using objects that internally use linked lists or other * ways to store the bytes. In such sitations, you can implement this * interface and pass that to the connection. * * @author Emiel Bruijntjes * @copyright 2014 Copernica BV */ /** * Include guard */ #pragma once /** * Namespace */ namespace AMQP { /** * Class definition */ class Buffer { }; /** * End of namespace */ }