AMQP-CPP/include/channelimpl.h

489 lines
13 KiB
C++

/**
* ChannelImpl.h
*
* Extended channel object that is used internally by the library, but
* that has a private constructor so that it can not be used from outside
* the AMQP library
*
* @copyright 2014 Copernica BV
*/
/**
* Set up namespace
*/
namespace AMQP {
/**
* Class definition
*/
class ChannelImpl
{
private:
/**
* The actual channel object
* @var Channel
*/
Channel *_parent;
/**
* Pointer to the connection
* @var Connection
*/
Connection *_connection;
/**
* The handler that is notified about events
* @var MyChannelHandler
*/
ChannelHandler *_handler;
/**
* The channel number
* @var uint16_t
*/
uint16_t _id;
/**
* State of the channel object
* @var enum
*/
enum {
state_connected,
state_closed
} _state = state_connected;
/**
* Is a transaction now active?
* @var bool
*/
bool _transaction = false;
/**
* The message that is now being received
* @var MessageImpl
*/
MessageImpl *_message = nullptr;
/**
* Construct a channel object
*
* Note that the constructor is private, and that the Channel class is
* a friend. By doing this we ensure that nobody can instantiate this
* object, and that it can thus only be used inside the library.
*
* @param parent the public channel object
* @param connection pointer to the connection
* @param handler handler that is notified on events
*/
ChannelImpl(Channel *parent, Connection *connection, ChannelHandler *handler = nullptr);
public:
/**
* Destructor
*/
virtual ~ChannelImpl();
/**
* Pause deliveries on a channel
*
* This will stop all incoming messages
*
* This method returns true if the request to pause has been sent to the
* broker. This does not necessarily mean that the channel is already
* paused.
*
* @return bool
*/
bool pause();
/**
* Resume a paused channel
*
* @return bool
*/
bool resume();
/**
* Is the channel connected?
* @return bool
*/
bool connected()
{
return _state == state_connected;
}
/**
* Start a transaction
* @return bool
*/
bool startTransaction();
/**
* Commit the current transaction
* @return bool
*/
bool commitTransaction();
/**
* Rollback the current transaction
* @return bool
*/
bool rollbackTransaction();
/**
* declare an exchange
* @param name name of the exchange to declare
* @param type type of exchange
* @param flags additional settings for the exchange
* @param arguments additional arguments
* @return bool
*/
bool declareExchange(const std::string &name, ExchangeType type, int flags, const Table &arguments);
/**
* bind two exchanges
* @param source exchange which binds to target
* @param target exchange to bind to
* @param routingKey routing key
* @param glags additional flags
* @param arguments additional arguments for binding
* @return bool
*/
bool bindExchange(const std::string &source, const std::string &target, const std::string &routingkey, int flags, const Table &arguments);
/**
* unbind two exchanges
* @param source the source exchange
* @param target the target exchange
* @param routingkey the routing key
* @param flags optional flags
* @param arguments additional unbind arguments
* @return bool
*/
bool unbindExchange(const std::string &source, const std::string &target, const std::string &routingkey, int flags, const Table &arguments);
/**
* remove an exchange
* @param name name of the exchange to remove
* @param flags additional settings for deleting the exchange
* @return bool
*/
bool removeExchange(const std::string &name, int flags);
/**
* declare a queue
* @param name queue name
* @param flags additional settings for the queue
* @param arguments additional arguments
* @return bool
*/
bool declareQueue(const std::string &name, int flags, const Table &arguments);
/**
* Bind a queue to an exchange
* @param exchangeName name of the exchange to bind to
* @param queueName name of the queue
* @param routingkey routingkey
* @param flags additional flags
* @param arguments additional arguments
* @return bool
*/
bool bindQueue(const std::string &exchangeName, const std::string &queueName, const std::string &routingkey, int flags, const Table &arguments);
/**
* Unbind a queue from an exchange
* @param exchange the source exchange
* @param queue the target queue
* @param routingkey the routing key
* @param arguments additional bind arguments
* @return bool
*/
bool unbindQueue(const std::string &exchangeName, const std::string &queueName, const std::string &routingkey, const Table &arguments);
/**
* Purge a queue
* @param queue queue to purge
* @param flags additional flags
* @return bool
*/
bool purgeQueue(const std::string &name, int flags);
/**
* Remove a queue
* @param queue queue to remove
* @param flags additional flags
* @return bool
*/
bool removeQueue(const std::string &name, int flags);
/**
* Publish a message to an exchange
*
* The following flags can be used
*
* - mandatory if set, an unroutable message will be reported to the channel handler with the onReturned method
* - immediate if set, a message that could not immediately be consumed is returned to the onReturned method
*
* @todo implement to onReturned() method
*
* @param exchange the exchange to publish to
* @param routingkey the routing key
* @param flags optional flags (see above)
* @param envelope the full envelope to send
* @param message the message to send
* @param size size of the message
*/
bool publish(const std::string &exchange, const std::string &routingKey, int flags, const Envelope &envelope);
/**
* Set the Quality of Service (QOS) of the entire connection
* @param prefetchCount maximum number of messages to prefetch
* @return bool whether the Qos frame is sent.
*/
bool setQos(uint16_t prefetchCount);
/**
* Tell the RabbitMQ server that we're ready to consume messages
* @param queue the queue from which you want to consume
* @param tag a consumer tag that will be associated with this consume operation
* @param flags additional flags
* @param arguments additional arguments
* @return bool
*/
bool consume(const std::string &queue, const std::string &tag, int flags, const Table &arguments);
/**
* Cancel a running consumer
* @param tag the consumer tag
* @param flags optional flags
* @return bool
*/
bool cancel(const std::string &tag, int flags);
/**
* Acknoledge a message
* @param deliveryTag the delivery tag
* @param flags optional flags
* @return bool
*/
bool ack(uint64_t deliveryTag, int flags);
/**
* Reject a message
* @param deliveryTag the delivery tag
* @param flags optional flags
* @return bool
*/
bool reject(uint64_t deliveryTag, int flags);
/**
* Close the current channel
* @return bool
*/
bool close();
/**
* Get the channel we're working on
* @return uint16_t
*/
const uint16_t id() const
{
return _id;
}
/**
* Send a frame over the channel
* @param frame frame to send
* @return size_t number of bytes sent
*/
size_t send(const Frame &frame);
/**
* Report to the handler that the channel is closed
*/
void reportClosed()
{
// change state
_state = state_closed;
// inform handler
if (_handler) _handler->onClosed(_parent);
}
/**
* Report to the handler that the channel is paused
*/
void reportPaused()
{
// inform handler
if (_handler) _handler->onPaused(_parent);
}
/**
* Report to the handler that the channel is resumed
*/
void reportResumed()
{
// inform handler
if (_handler) _handler->onResumed(_parent);
}
/**
* Report to the handler that the channel is opened
*/
void reportReady()
{
// inform handler
if (_handler) _handler->onReady(_parent);
}
/**
* Report an error message on a channel
* @param message
*/
void reportError(const std::string &message)
{
// change state
_state = state_closed;
// inform handler
if (_handler) _handler->onError(_parent, message);
}
/**
* Report that the exchange is succesfully declared
*/
void reportExchangeDeclared()
{
if (_handler) _handler->onExchangeDeclared(_parent);
}
/**
* Report that the exchange is succesfully deleted
*/
void reportExchangeDeleted()
{
if (_handler) _handler->onExchangeDeleted(_parent);
}
/**
* Report that the exchange is bound
*/
void reportExchangeBound()
{
if (_handler) _handler->onExchangeBound(_parent);
}
/**
* Report that the exchange is unbound
*/
void reportExchangeUnbound()
{
if (_handler) _handler->onExchangeUnbound(_parent);
}
/**
* Report that the queue was succesfully declared
* @param queueName name of the queue which was declared
* @param messagecount number of messages currently in the queue
* @param consumerCount number of active consumers in the queue
*/
void reportQueueDeclared(const std::string &queueName, uint32_t messageCount, uint32_t consumerCount)
{
if (_handler) _handler->onQueueDeclared(_parent, queueName, messageCount, consumerCount);
}
/**
* Report that a queue was succesfully bound
*/
void reportQueueBound()
{
if (_handler) _handler->onQueueBound(_parent);
}
/**
* Report that a queue was succesfully unbound
*/
void reportQueueUnbound()
{
if (_handler) _handler->onQueueUnbound(_parent);
}
/**
* Report that a queue was succesfully deleted
* @param messageCount number of messages left in queue, now deleted
*/
void reportQueueDeleted(uint32_t messageCount)
{
if (_handler) _handler->onQueueDeleted(_parent, messageCount);
}
/**
* Report that a queue was succesfully purged
* @param messageCount number of messages purged
*/
void reportQueuePurged(uint32_t messageCount)
{
if (_handler) _handler->onQueuePurged(_parent, messageCount);
}
/**
* Report that the qos has been set
*/
void reportQosSet()
{
if (_handler) _handler->onQosSet(_parent);
}
/**
* Report that a consumer has started
* @param tag the consumer tag
*/
void reportConsumerStarted(const std::string &tag)
{
if (_handler) _handler->onConsumerStarted(_parent, tag);
}
/**
* Report that a consumer has stopped
* @param tag the consumer tag
*/
void reportConsumerStopped(const std::string &tag)
{
if (_handler) _handler->onConsumerStopped(_parent, tag);
}
/**
* Report that a message was received
*/
void reportReceived();
/**
* Create an incoming message
* @param frame
* @return MessageImpl
*/
MessageImpl *message(const BasicDeliverFrame &frame);
/**
* Retrieve the current incoming message
* @return MessageImpl
*/
MessageImpl *message()
{
return _message;
}
/**
* The channel class is its friend, thus can it instantiate this object
*/
friend class Channel;
};
/**
* End of namespace
*/
}