AMQP-CPP/include/connectionhandler.h

90 lines
2.9 KiB
C++

/**
* ConnectionHandler.h
*
* Interface that should be implemented by the caller of the library and
* that is passed to the AMQP connection. This interface contains all sorts
* of methods that are called when data needs to be sent, or when the
* AMQP connection ends up in a broken state.
*
* @copyright 2014 Copernica BV
*/
/**
* Include guard
*/
#pragma once
/**
* Set up namespace
*/
namespace AMQP {
/**
* Class definition
*/
class ConnectionHandler
{
public:
/**
* Method that is called when data needs to be sent over the network
*
* Note that the AMQP library does no buffering by itself. This means
* that this method should always send out all data or do the buffering
* itself.
*
* @param connection The connection that created this output
* @param buffer Data to send
* @param size Size of the buffer
*/
virtual void onData(Connection *connection, const char *buffer, size_t size) = 0;
/**
* When the connection ends up in an error state this method is called.
* This happens when data comes in that does not match the AMQP protocol
*
* After this method is called, the connection no longer is in a valid
* state and can no longer be used.
*
* This method has an empty default implementation, although you are very
* much advised to implement it. When an error occurs, the connection
* is no longer usable, so you probably want to know.
*
* @param connection The connection that entered the error state
* @param message Error message
*/
virtual void onError(Connection *connection, const char *message) {}
/**
* Method that is called when the login attempt succeeded. After this method
* is called, the connection is ready to use. This is the first method
* that is normally called after you've constructed the connection object.
*
* According to the AMQP protocol, you must wait for the connection to become
* ready (and this onConnected method to be called) before you can start
* using the Connection object. However, this AMQP library will cache all
* methods that you call before the connection is ready, so in reality there
* is no real reason to wait for this method to be called before you send
* the first instructions.
*
* @param connection The connection that can now be used
*/
virtual void onConnected(Connection *connection) {}
/**
* Method that is called when the connection was closed.
*
* This is the counter part of a call to Connection::close() and it confirms
* that the connection was correctly closed.
*
* @param connection The connection that was closed and that is now unusable
*/
virtual void onClosed(Connection *connection) {}
};
/**
* End of namespace
*/
}