89 lines
1.8 KiB
C++
89 lines
1.8 KiB
C++
/**
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* Class describing an AMQP transaction rollback ok frame
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*
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* @copyright 2014 Copernica BV
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*/
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/**
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* Set up namespace
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*/
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namespace AMQP {
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/**
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* Class implementation
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*/
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class TransactionRollbackOKFrame : public TransactionFrame
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{
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protected:
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/**
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* Encode a frame on a string buffer
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*
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* @param buffer buffer to write frame to
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*/
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virtual void fill(OutBuffer& buffer) const override
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{
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// call base
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TransactionFrame::fill(buffer);
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}
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public:
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/**
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* Decode a transaction rollback ok frame from a received frame
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*
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* @param frame received frame to decode
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*/
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TransactionRollbackOKFrame(ReceivedFrame& frame) :
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TransactionFrame(frame)
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{}
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/**
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* Construct a transaction rollback ok frame
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*
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* @param channel channel identifier
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* @return newly created transaction rollback ok frame
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*/
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TransactionRollbackOKFrame(uint16_t channel) :
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TransactionFrame(channel, 0)
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{}
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/**
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* Destructor
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*/
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virtual ~TransactionRollbackOKFrame() {}
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/**
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* return the method id
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* @return uint16_t
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*/
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virtual uint16_t methodID() const override
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{
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return 31;
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}
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/**
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* Process the frame
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* @param connection The connection over which it was received
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* @return bool Was it succesfully processed?
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*/
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virtual bool process(ConnectionImpl *connection) override
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{
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// we need the appropriate channel
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auto channel = connection->channel(this->channel());
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// channel does not exist
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if(!channel) return false;
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// report that the channel is open
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if (channel->reportSuccess()) channel->onSynchronized();
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// done
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return true;
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}
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};
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/**
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* end namespace
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*/
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}
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