206 lines
6.0 KiB
C++
206 lines
6.0 KiB
C++
/**
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* Confirmed.cpp
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*
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* Implementation for Confirmed class.
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*
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* @author Michael van der Werve <michael.vanderwerve@mailerq.com>
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* @copyright 2020 Copernica BV
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*/
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/**
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* Includes
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*/
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#include "includes.h"
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/**
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* Begin of namespaces
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*/
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namespace AMQP {
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/**
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* Called when the deliverytag(s) are acked
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* @param deliveryTag
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* @param multiple
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*/
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void Confirmed::onAck(uint64_t deliveryTag, bool multiple)
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{
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// monitor the object, watching for destruction since these ack/nack handlers
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// could destruct the object
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Monitor monitor(this);
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// single element is simple
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if (!multiple)
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{
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// find the element
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auto iter = _handlers.find(deliveryTag);
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// we did not find it (this should not be possible, unless somebody explicitly called)
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// the base-class publish methods for some reason.
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if (iter == _handlers.end()) return Throttle::onAck(deliveryTag, multiple);
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// call the ack handler
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iter->second->reportAck();
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// if the monitor is no longer valid, we stop (we're done)
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if (!monitor) return;
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// erase it from the map
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_handlers.erase(iter);
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}
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// do multiple at once
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else
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{
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// find the last element, inclusive
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auto upper = _handlers.upper_bound(deliveryTag);
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// call the handlers
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for (auto iter = _handlers.begin(); iter != upper; iter++)
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{
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// call the handler
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iter->second->reportAck();
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// if we were destructed in the meantime, we leap out
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if (!monitor) return;
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}
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// erase all acknowledged items
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_handlers.erase(_handlers.begin(), upper);
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}
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// make sure the object is still valid
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if (!monitor) return;
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// call base handler, will advance on the throttle if needed. we call this _after_ we're
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// done processing the callbacks, since one of the callbacks might close the channel, or publish
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// more stuff. additionally, if it does destroy the channel, we are doing a lot of extra publishing
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// for nothing. also, we call some extra handlers, and otherwise we might get onAcked after onClosed
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Throttle::onAck(deliveryTag, multiple);
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}
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/**
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* Called when the deliverytag(s) are nacked
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* @param deliveryTag
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* @param multiple
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*/
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void Confirmed::onNack(uint64_t deliveryTag, bool multiple)
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{
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// monitor the object, watching for destruction since these ack/nack handlers
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// could destruct the object
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Monitor monitor(this);
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// single element is simple
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if (!multiple)
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{
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// find the element
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auto iter = _handlers.find(deliveryTag);
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// we did not find it (this should not be possible, unless somebody explicitly called)
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// the base-class publish methods for some reason.
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if (iter == _handlers.end()) return Throttle::onNack(deliveryTag, multiple);
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// call the ack handler
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iter->second->reportNack();
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// if the monitor is no longer valid, we stop (we're done)
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if (!monitor) return;
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// erase it from the map
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_handlers.erase(iter);
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}
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// nack multiple elements
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else
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{
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// find the last element, inclusive
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auto upper = _handlers.upper_bound(deliveryTag);
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// call the handlers
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for (auto iter = _handlers.begin(); iter != upper; iter++)
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{
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// call the handler
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iter->second->reportNack();
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// if we were destructed in the meantime, we leap out
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if (!monitor) return;
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}
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// erase all acknowledged items
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_handlers.erase(_handlers.begin(), upper);
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}
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// make sure the object is still valid
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if (!monitor) return;
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// call base handler, will advance on the throttle if needed. we call this _after_ we're
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// done processing the callbacks, since one of the callbacks might close the channel, or publish
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// more stuff. additionally, if it does destroy the channel, we are doing a lot of extra publishing
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// for nothing. also, we call some extra handlers, and otherwise we might get onAcked after onClosed
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Throttle::onNack(deliveryTag, multiple);
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}
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/**
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* Method that is called to report an error
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* @param message
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*/
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void Confirmed::reportError(const char *message)
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{
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// monitor the object, watching for destruction since these ack/nack handlers
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// could destruct the object
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Monitor monitor(this);
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// move the handlers out
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auto handlers = std::move(_handlers);
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// iterate over all the messages
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// call the handlers
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for (const auto &iter : handlers)
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{
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// call the handler
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iter.second->reportError(message);
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// if we were destructed in the meantime, we leap out
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if (!monitor) return;
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}
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// if the monitor is no longer valid, leap out
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if (!monitor) return;
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// call base class to let it handle the errors
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Throttle::reportError(message);
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}
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/**
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* Publish a message to an exchange. See amqpcpp/channel.h for more details on the flags.
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* Delays actual publishing depending on the publisher confirms sent by RabbitMQ.
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*
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* @param exchange the exchange to publish to
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* @param routingkey the routing key
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* @param envelope the full envelope to send
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* @param message the message to send
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* @param size size of the message
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* @param flags optional flags
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*/
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DeferredPublish &Confirmed::publish(const std::string &exchange, const std::string &routingKey, const Envelope &envelope, int flags)
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{
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// copy the current identifier, this will be the ID that will come back
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auto current = _current;
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// publish the entire thing, and remember if it failed at any point
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bool failed = !Throttle::publish(exchange, routingKey, envelope, flags);
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// create the open
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auto handler = std::make_shared<DeferredPublish>(failed);
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// add it to the open handlers
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_handlers[current] = handler;
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// return the dereferenced handler
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return *handler;
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}
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/**
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* End of namespaces
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*/
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}
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