cleanup frame processing and payload alignment

- remove a level of indentation making frame processing easier to read
- use qFromBigEndian(const uchar *src) to ensure alignment of payload size
This commit is contained in:
Adam Majer 2014-09-12 12:58:15 -05:00 committed by Matt Broadstone
parent 4ed42b74d5
commit 1eea37cb6f
1 changed files with 74 additions and 77 deletions

View File

@ -189,14 +189,14 @@ void ClientPrivate::_q_socketError(QAbstractSocket::SocketError error)
void ClientPrivate::_q_readyRead() void ClientPrivate::_q_readyRead()
{ {
while (socket->bytesAvailable() >= Frame::HEADER_SIZE) { while (socket->bytesAvailable() >= Frame::HEADER_SIZE) {
char headerData[Frame::HEADER_SIZE]; unsigned char headerData[Frame::HEADER_SIZE];
socket->peek(headerData, Frame::HEADER_SIZE); socket->peek((char*)headerData, Frame::HEADER_SIZE);
// FIXME: This is not the correct way of reading payloadSize const quint32 payloadSize = qFromBigEndian<quint32>(headerData + 3);
// gcc: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
const quint32 payloadSize = qFromBigEndian<quint32>(*(quint32*)&headerData[3]);
const qint64 readSize = Frame::HEADER_SIZE + payloadSize + Frame::FRAME_END_SIZE; const qint64 readSize = Frame::HEADER_SIZE + payloadSize + Frame::FRAME_END_SIZE;
if (socket->bytesAvailable() >= readSize) { if (socket->bytesAvailable() < readSize)
return;
buffer.resize(readSize); buffer.resize(readSize);
socket->read(buffer.data(), readSize); socket->read(buffer.data(), readSize);
const char *bufferData = buffer.constData(); const char *bufferData = buffer.constData();
@ -271,9 +271,6 @@ void ClientPrivate::_q_readyRead()
close(FrameError, "invalid frame type"); close(FrameError, "invalid frame type");
return; return;
} }
} else {
break;
}
} }
} }