implemented pubsub tutorial
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#include <QCoreApplication>
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#include <QStringList>
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#include <QDebug>
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#include "amqp_client.h"
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#include "amqp_exchange.h"
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#include "amqp_queue.h"
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using namespace QAMQP;
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class LogEmitter : public QObject
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{
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Q_OBJECT
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public:
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LogEmitter(QObject *parent = 0) : QObject(parent) {}
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public Q_SLOTS:
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void start() {
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connect(&m_client, SIGNAL(connected()), this, SLOT(clientConnected()));
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connect(&m_client, SIGNAL(disconnected()), qApp, SLOT(quit()));
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m_client.connectToHost();
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}
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private Q_SLOTS:
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void clientConnected() {
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Exchange *exchange = m_client.createExchange("logs");
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connect(exchange, SIGNAL(declared()), this, SLOT(exchangeDeclared()));
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exchange->declare(Exchange::FanOut);
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}
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void exchangeDeclared() {
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Exchange *exchange = qobject_cast<Exchange*>(sender());
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if (!exchange)
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return;
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QString message;
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if (qApp->arguments().size() < 2)
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message = "info: Hello World!";
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else
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message = qApp->arguments().at(1);
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exchange->publish(message, "");
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qDebug() << " [x] Sent " << message;
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m_client.disconnectFromHost();
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}
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private:
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Client m_client;
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};
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int main(int argc, char **argv)
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{
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QCoreApplication app(argc, argv);
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qDebug() << "testing";
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return EXIT_SUCCESS;
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LogEmitter logEmitter;
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logEmitter.start();
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return app.exec();
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}
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#include "main.moc"
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@ -1,9 +1,76 @@
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#include <QCoreApplication>
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#include <QTimer>
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#include <QDebug>
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#include "amqp_client.h"
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#include "amqp_exchange.h"
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#include "amqp_queue.h"
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using namespace QAMQP;
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class LogReceiver : public QObject
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{
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Q_OBJECT
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public:
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LogReceiver(QObject *parent = 0) : QObject(parent) {}
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public Q_SLOTS:
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void start() {
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connect(&m_client, SIGNAL(connected()), this, SLOT(clientConnected()));
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m_client.connectToHost();
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}
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private Q_SLOTS:
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void clientConnected() {
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Exchange *exchange = m_client.createExchange("logs");
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connect(exchange, SIGNAL(declared()), this, SLOT(exchangeDeclared()));
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exchange->declare(Exchange::FanOut);
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}
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void exchangeDeclared() {
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Queue *temporaryQueue = m_client.createQueue();
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connect(temporaryQueue, SIGNAL(declared()), this, SLOT(queueDeclared()));
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connect(temporaryQueue, SIGNAL(bound()), this, SLOT(queueBound()));
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connect(temporaryQueue, SIGNAL(messageReceived()), this, SLOT(messageReceived()));
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temporaryQueue->declare(Queue::Exclusive);
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}
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void queueDeclared() {
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Queue *temporaryQueue = qobject_cast<Queue*>(sender());
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if (!temporaryQueue)
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return;
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temporaryQueue->bind("logs", temporaryQueue->name());
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}
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void queueBound() {
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Queue *temporaryQueue = qobject_cast<Queue*>(sender());
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if (!temporaryQueue)
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return;
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qDebug() << " [*] Waiting for logs. To exit press CTRL+C";
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temporaryQueue->consume(Queue::coNoAck);
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}
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void messageReceived() {
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Queue *temporaryQueue = qobject_cast<Queue*>(sender());
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if (!temporaryQueue)
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return;
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Message message = temporaryQueue->dequeue();
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qDebug() << " [x] " << message.payload();
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}
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private:
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Client m_client;
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};
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int main(int argc, char **argv)
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{
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QCoreApplication app(argc, argv);
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qDebug() << "testing";
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return EXIT_SUCCESS;
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LogReceiver logReceiver;
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logReceiver.start();
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return app.exec();
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}
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#include "main.moc"
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