Use stack instead of broken usage of QByteBuffer
The internal buffer should not be used blindly when reading Frame::HEADER_SIZE, as it is error prone and adds nothing over reading on the stack (and it's only 7 bytes). There are places in this class where buffer.clear() is called.
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@ -31,7 +31,6 @@ ClientPrivate::ClientPrivate(Client *q)
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error(QAMQP::NoError),
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q_ptr(q)
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{
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buffer.reserve(Frame::HEADER_SIZE);
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}
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ClientPrivate::~ClientPrivate()
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@ -190,8 +189,10 @@ void ClientPrivate::_q_socketError(QAbstractSocket::SocketError error)
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void ClientPrivate::_q_readyRead()
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{
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while (socket->bytesAvailable() >= Frame::HEADER_SIZE) {
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char *headerData = buffer.data();
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char headerData[Frame::HEADER_SIZE];
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socket->peek(headerData, Frame::HEADER_SIZE);
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// FIXME: This is not the correct way of reading payloadSize
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// gcc: dereferencing type-punned pointer will break strict-aliasing rules [-Wstrict-aliasing]
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const quint32 payloadSize = qFromBigEndian<quint32>(*(quint32*)&headerData[3]);
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const qint64 readSize = Frame::HEADER_SIZE + payloadSize + Frame::FRAME_END_SIZE;
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