#include #include #include "qamqpclient.h" #include "qamqpexchange.h" #include "qamqpqueue.h" class Receiver : public QObject { Q_OBJECT public: Receiver(QObject *parent = 0) : QObject(parent) { m_client.setAutoReconnect(true); } public Q_SLOTS: void start() { connect(&m_client, SIGNAL(connected()), this, SLOT(clientConnected())); m_client.connectToHost(); } private Q_SLOTS: void clientConnected() { QAmqpQueue *queue = m_client.createQueue("hello"); disconnect(queue, 0, 0, 0); // in case this is a reconnect connect(queue, SIGNAL(declared()), this, SLOT(queueDeclared())); queue->declare(); } void queueDeclared() { QAmqpQueue *queue = qobject_cast(sender()); if (!queue) return; connect(queue, SIGNAL(messageReceived()), this, SLOT(messageReceived())); // queue->consume(QAmqpQueue::coNoAck); // queue->consume(QAmqpQueue::coNoLocal); qint32 sizeQueue = queue->messageCount(); while (sizeQueue--) { queue->get(false); } qDebug() << " [*] Waiting for messages. To exit press CTRL+C"; queue->ack(3, false); // Acknowledgement the 3rd message. queue->reopen(); // m_client.disconnectFromHost(); } void messageReceived() { QAmqpQueue *queue = qobject_cast(sender()); if (!queue) return; QAmqpMessage message = queue->dequeue(); qDebug() << " [x] Received in" << message.payload(); int input=0; // std::scanf("%d", &input); qDebug() << " [x] Received out, " << message.deliveryTag() << " | " << message.payload() << " , input = " << input; } private: QAmqpClient m_client; }; int main(int argc, char **argv) { qDebug() << " Recieve starts ... "; QCoreApplication app(argc, argv); Receiver receiver; receiver.start(); return app.exec(); } #include "main.moc"